Train Simulator Classic 2024

Train Simulator Classic 2024

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Tommy Main Colliery
   
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1.619 MB
8 Apr, 2015 @ 5:14pm
8 Apr, 2015 @ 5:24pm
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Tommy Main Colliery

Description
This is our first attempt at publishing a route for TS2015. Hope you enjoy it. There is lots of scope for good shuntability, and there will be more scenarios published soon. Thank you!

PS, for those who are wondering about the name... If they could have a Percy Main, then I'm sure we can have a Tommy Main!!!
17 Comments
springer6 4 Mar, 2016 @ 5:12pm 
Great idea for a route. Not sure about the name. Percy Main was not named for the first or Christian name of Percy. It was named after the Percy or de Percy family who were one of the main landowners in the North East of England since the Norman conquest. Actually William de Percy came to England a year after King William I, in 1067.
sergeant_0ddball 1 Sep, 2015 @ 5:45am 
ok
SER 235  [author] 31 Aug, 2015 @ 10:51pm 
ok but when you relese tell me whats it under (routes,steam,woodhead)
sergeant_0ddball 31 Aug, 2015 @ 1:50pm 
What about "Tommy Main Colliery Extension"?
SER 235  [author] 31 Aug, 2015 @ 3:04am 
ok but can you name it Tommy main Colliery V2
sergeant_0ddball 28 Aug, 2015 @ 1:52pm 
Hi there. I hope you don't mind, but I have modified the Collary (more loading/unloading points, and added cars and locomotives in a free-roam), and am working on expanding it with another pit. I was wondering if it would be OK with you if I uploaded it here. I am sure people would enjoy it. Really, the main collary is still intact, I just slightly changed it for ease of use. I also expanded the recieving yard a little.
sergeant_0ddball 11 Jul, 2015 @ 7:53pm 
3. maybe put some hoppers/mineral wagons in the sidings/in the pits for us to pick up, load, or unload with a locomotive, so we don't have to bring the wagons in ourselves.
4.let us start on the reception tracks, or at the platform down the main, so we can simulate bringing cars in from the main line/workers to the pits from the main line.

Those would be great, and wouldn't take long to add/modify the route, in my limited experience. You have a great route, but it just needs a little refining.
sergeant_0ddball 11 Jul, 2015 @ 7:53pm 
I have the route back the way it was. After driving the route a few times, I would like to give you some suggestions, that, IMO, would make the route more fun,and add more shunting possibilities. (sorry if I am getting annoying)
1. Give us a place to unload the coal cars on the reception tracks. It is annoying to have to do it only 3 cars at a time because the track with the unloader is so short.
2. make the switch on the middle track at the transfer yard player-controllable, so we can runaround our trains there. (Like the train just brought a rake of loaded cars from the mine, and is going to run around the train so it can go back for more loaded cars.)
SER 235  [author] 3 Jul, 2015 @ 7:43am 
hi sergeant_oddball if you delite the route it shoud reappear and i am in the prosecc of making a career scinario
bye
sergeant_0ddball 29 Jun, 2015 @ 11:28am 
cool. can you please fix that bad bit before Pit 2? I can't even make it around it at 3 mph, with a train.