Garry's Mod

Garry's Mod

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Team Fortress 2 Engineer Building SWEPs
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Cartoon, Fun
File Size
Posted
Updated
877.874 KB
11 Apr, 2015 @ 1:50pm
1 May, 2015 @ 3:39pm
4 Change Notes ( view )

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Team Fortress 2 Engineer Building SWEPs

Description
This addon is basically what it says: engineer buildings from Team Fortress 2. This pack has the build pda along with all of it's buildings (sentry gun, dispenser, teleporters (entrance and exit)), the destruction pda, the wrench, and the sapper (doesn't really work). It also has some extra entities, including the resupply locker and the health kits (large, medium, and small). All of these are fully functional weapons and will work as in the real game.

Links:
Don't know how to extract .gma's? Here's the raw file: http://misc.darkpyrogaming.com/workshop/tf2_buildings.rar

Original download link: https://garrysmods.org/download/1123/team-fortress-2-buildings

FAQ:
Q: Does this need Team Fortress 2 to be installed and mounted onto Garry's Mod?
A: Yes.

Q: Does this addon work on multiplayer servers?
A: No, this does not work on multiplayer servers at all. Don't try it, you've been warned.


Q: Custom HUD used in the screenshots?
A: All the screenshots except the destruction PDA screenshots has the hud called F.E.A.R. HUD: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=419565494

The destruction PDA has the HUD called DepthHUD Inline (workshop link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=420804290 )

Credits:
lord of pain - Original uploader/reuploaded with the sapper.
Silverlan (Silverlan@gmx.de) - Original author.
Jinto - Made the code for the custom ammunition types, which the original uploader/author(?) used for the metal ammo
1337gamer15 - For his TF2 Particle Fixer script to fix some particles that were "missing". (dispenser heal beams, sentry rocket trails, ect...)
Me - Replacing ValidEntity with IsValid (loads of files), converting surface.CreateFont into a table (there was a lot to do with that), and making every weapon spawnable in the spawn menu.

Known bugs:
-- This addon doesn't function good in multiplayer, at all. I don't suggest using it in multiplayer unless you want broken animations and other bad stuff.
-- When you pick up ammo, there's a lua error that I just can't seem to find on Google or anywhere on the wiki. I'll try to mess around with this a little bit later, since I already spent so much time on it.
-- The sapper doesn't work, at all. I don't know why. ** works on multiplayer only??
-- The sentry gun's bullet's doesn't hurt the enemies. I don't know why.
-- HUD's don't work for anyone who runs his game on a resolution lower than 1024 x 768 (They work best on 1600 x 1200)
-- The dispenser doesn't have a display.
-- The font breaks because Steam doesn't allow capitals in filenames. To fix this, download the external download and put it's materials in your garrysmod folder to overwrite the workshop.
310 Comments
James Bond 22 Jul @ 4:34pm 
@BlackholeThingy
James Bond here,
if you were to read the description you would know this require Team Fortress 2 to be mounted to your Garry's mod game
Ron castiel 15 Jun @ 11:04pm 
guys i cant find this mod i sub how to fix it
blackhole thingy 12 Jun @ 2:40pm 
what does this thing depend on PLEASE I NEED TEXTURES!!!
Ryan Davanzo UwU 14 May @ 6:16pm 
are the supply locks supposed to not refil metal?? cause...they arent lol
Combine 7 Apr @ 1:12pm 
bro ignited his last spy
GOOFY GOOBER 2 Apr @ 9:06pm 
help me
GOOFY GOOBER 2 Apr @ 9:06pm 
when i try to spawn the resupply locker it does not work its there but there's no model and it does nothing
Blitzthewater 6 Mar @ 8:22am 
how to i build
LλMBDA Huge SCP / Gmod Fan 24 Feb @ 11:42am 
I WISH COMMENTS DIDNT EXIST
LλMBDA Huge SCP / Gmod Fan 23 Feb @ 9:25pm 
HE ISNT DEAD