Arma 3
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[SP/MP COOP 9] Third Strike Southern Sahrani
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
235.685 KB
24 Apr, 2015 @ 12:16pm
28 Sep, 2015 @ 8:38am
6 Change Notes ( view )

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[SP/MP COOP 9] Third Strike Southern Sahrani

Description
Now that Enemy CAS has been eliminated, the Assualt on the Airfield can Commence...Pretty Simple Mission. Seize the Airfield. I kept getting Killed almost every time I tested it, so I'd say it's pretty Challenging. Singleplayer and Multiplayer (Up to 9 players Coop). Working Revive Script. Some Mods used.

As Always, Feedback Good or Bad, is Welcome and Appreciated.

Mods Used:
All in Arma Terrain Pack (AiA TP) (2015-01-01 Hotfix):
http://www.armaholic.com/page.php?id=26682
ASDG Joint Rails (0.15):
http://www.armaholic.com/page.php?id=23242
Community Base addons A3 (1.1.20.150416 RC6):
http://www.armaholic.com/page.php?id=18767
FHQ Accessories pack (1.5):
http://www.armaholic.com/page.php?id=20393&highlight=FHQ%2BACCESSORIES
MRT Accessory Functions (1.20):
http://www.armaholic.com/page.php?id=26426
RHS: United States Armed Forces (0.3.7):
http://www.armaholic.com/page.php?id=27150
RHS: United States Armed Forces (0.3.7):
http://www.armaholic.com/page.php?id=27149

A3 Wounding System
by
[TcB]-Psycho-

Changelog:
Added Psycho Wounding System
Added Medic
Removed Respawn
Put Fatigue Back In
16 Comments
Asssquaredin  [author] 3 Dec, 2015 @ 5:53pm 
Thanks. Been a while since I've been on Arma. When I eventually get back on, I'll see about the fatigue and respawn.
UnNamed 3 Dec, 2015 @ 4:08pm 
great mission
ALIAScartoons 3 Dec, 2015 @ 4:07pm 
Good premises, we had to disable respawn to make it our style, good mission. Keep them coming. Thank you!
doveman007 3 Dec, 2015 @ 4:07pm 
Thanks, nice mission but no fatigue (maybe a bug with the latest ArmA).
ultra_wrongway 3 Dec, 2015 @ 4:06pm 
nice mission, thanks!
elifor 3 Dec, 2015 @ 4:06pm 
nice short mission
Variable 29 Sep, 2015 @ 12:27am 
Thanks! Re-uploading to the CiA coop server.
Asssquaredin  [author] 28 Sep, 2015 @ 8:58am 
Changed Revie to Psych Wounding using the fix for it. Removed respawn and added fatigue back in. And added a Medic. Don't know why I didn't have a midic there in the first place.
Asssquaredin  [author] 27 Sep, 2015 @ 4:16pm 
This mission needs a lot done. I made it a while ago when I knew a whole lot less about scenarios. I Definitely need to remove btc revive. I don't use it on my missions anymore. I guess I forgot a medic? like I said, been a while since I've gone through this. I can do an over haul.

Thanks for the feedback though. Always appreciated.
ultra_wrongway 27 Sep, 2015 @ 2:22pm 
Mission looks good, didn't make it though. Alwarren already suggested some improvements (well, we would consider it improvements anyways), adding a medic would also help a lot. In any case, thanks for the work!