Tabletop Simulator

Tabletop Simulator

33 ratings
Mountain Pass - BE
   
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Game Category: Role-playing Games
Number of Players: 1, 2, 3, 4
File Size
Posted
Updated
334.890 KB
1 May, 2015 @ 4:35am
8 Apr, 2018 @ 6:21pm
2 Change Notes ( view )

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Mountain Pass - BE

Description
*** UPDATE! Finally going back through and fixing textures in the old maps. Enjoy! ***


High peaks and rocky outcrops litter this encounter in the mountains of The Father's Belt Range. You can travel them and find a majestic waterfall with a passage behind it, rope bridges spanning massive chasms, a set of switchbacks on the trail leading you ever higher, and even a bridge across a rushing mountain creek. Populate it with your NPCs and PCs, see what adventures they can find in this the ancestral home of the Dwarves.

This was another encounter idea that started off as something small and simplistic but turned into a massive and exhaustive build. Using Bobirov's Mountain and Cave Dungeon Tile set I wanted to provide a setting that characters would feel like they were in a great range of mountains with the looming walls and peaks all around them. Hope you guys enjoy it!

Help me out by liking and rating if you enjoy this map, also check out some other great TS creators below...

*** While the arrangement of the pieces is mine, all credit is given to the creators of the individual models. If the work is yours please let me know and I will gladly give you credit below. ***

Bobirov- Almost the entire landscape was built using his set of blocks which can be found here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=427844099

GeneralChaos- Rope bridge and water tiles. Been using these for a while without realizing who they were created by. You can get them and some other great dungeon tiles and models here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=375338382
22 Comments
BMehms 6 May, 2020 @ 9:35am 
Anyone know how to fix the water and bridges?
Boka the Dragon 22 Mar, 2020 @ 5:20pm 
Hey the bridge and rocks wont seem to spawn or watter is there a fix?
Sxrxrr 16 Sep, 2017 @ 4:16pm 
can you fix the photobucket errors on this?
Space Hamster Family 7 Sep, 2016 @ 8:16am 
thank you
null_mystic 15 Apr, 2016 @ 12:47pm 
Fantastic map, Mr. Breaker.

I know these things take 3-5 hours to make and I really appreciate you sharing.
Mr.Breaker  [author] 10 Mar, 2016 @ 6:05pm 
@hatdudeman15, it's been a while since I've messed with the program but when we were playing a campaign I would just have everyone drop their dice, character sheet, and figures in one of the bags. Copy that bag and then when I switched the map Paste it back and then grab their stuff out. Worked pretty well as a quick fix.
hatdudeman15(GAZB) 8 Mar, 2016 @ 10:47pm 
I love these things but is there a way to move them into a pre-existing game. I dont want to have to re place my character sheets every time
Lockybalboa 17 Oct, 2015 @ 1:11pm 
Dude, epic. Thanks mate
Mr.Breaker  [author] 17 Oct, 2015 @ 12:29pm 
@Lockybalboa- You take one of the rock models and make it small, move it where you want it to be, lock it into place, and then make it large again. Make sure the other piece it's against are also locked into place. Once you do that they won't collide any longer but go through each other. Least that's how I did it on this map, I haven't built anything in a while so not sure if this will still work with the latest updates. Give it a shot and let me know.
Lockybalboa 16 Oct, 2015 @ 12:29pm 
How did you get the rocks INSIDE of the other models?