Arma 3
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[ADO] coop 17 Operation Atar
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Altis
File Size
Posted
Updated
599.110 KB
2 May, 2015 @ 12:13am
11 Aug, 2020 @ 3:38am
5 Change Notes ( view )

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[ADO] coop 17 Operation Atar

Description
Story:
NATO forces are gaining ground at a fast pace since their arrival on Altis. Now that the main airport is in their hands they are going to storm the city of Pyrgos. We stood against them in order to earn time for a tactical withdrawal, allowing us to shelter an on-going project currently worked on the island. We must now get ready to depart from Altis and let the AAF forces deal with the NATO.
Unfortunately, the head of our research and development department on the project got captured by NATO troops and is currently in transit to the city of Kavala. We cannot afford the disclosure of our project to the Western powers and we also need him for further development.

Mission:
Once the position of Professor Arash Jalali is known, you must infiltrate enemy defenses without being detected, recapture the Professor by force and bring him back alive to our airfield.

Features:
- Mini intro
- View distance parameters
- ADO Revive parameters
- Spectator script
- JIP compatible
- Optimized for Dedicated Server

Thanks to:
- BIS for campaign
- ADO Killer for the ADO Revive script
- ADO Old Bear and ADO Rewan for english translation
- ADO clan for beta-test

Change log:
v1.0 - Initial Release
v1.01 - Add ADO Revive 2.4.6
Changed parameters
Removed MCC settings
Changed Arsenal contents
v1.02 - Add ADO Revive 2.5.1
v1.03 - Add ADO Revive 3.1
Replace the old ADO logo by the new one
Add the Viper units for the Tiger and Panther groups
Remove the insignia on the Tiger and Panther groups
Remove Arsenal script
Add weapons/ammos/items to the box
Changed the color of the Mi-290 Taru
Changed the weapons of the Mi-48 Kajman
Changed the weapons of the AH-99 Blackfoot
Add the command forceSpeed instead of disableAI to the units in buildings
Add Cyrus 9.3 mm with many optics to the box
Attributed the 20mm cannons to the pilot of the Mi-48
Add the DataLink to groups leaders, Jtac et chopper pilots
Add ADO Crew and Teleport scripts
Remove the grenades to the soldiers guarding the scientist in the building
Corrected the display of the mission name in the lobby multiplayer
Add batteries to the box
16 Comments
[=VF=]-Cepu 28 May, 2016 @ 12:05pm 
Très bonne missions,très intense. Merci pour les mises à jour. ;)
Reapy  [author] 5 Mar, 2016 @ 12:38am 
Version updated with fix for ADO Revive
Reapy  [author] 23 Oct, 2015 @ 11:38pm 
Nice vid, Sethos. It was a great pleasure to see you played my mission on CIA server. The ADO Revive script don't work with AI and as I see on the vid, you have set the number of revive to zero. Maybe the problem is here. I need to do some tests and see with the creator of the script. Actualy I don't intend to do major changes on the mission, I'm working on another one ;)
Reapy  [author] 23 Oct, 2015 @ 2:11pm 
Thanks for your feedback. ADO Revive work fine for me and my clan. Are you using addons or mods ?
Rykers 23 Oct, 2015 @ 6:15am 
Any news on fixing the revive?
Sethos II 21 Oct, 2015 @ 7:28am 
Nice mission! As the others already pointed out the revive script is somewhat broken. You can't interact with unconscious players and the AI is still engaging them like hell. Maybe one thing to improve is the amount of units all over Altis. The simulation manager module could disable AI that is to far away from players and therefore reduce server load/lag. https://forums.bistudio.com/topic/157836-simulation-manager/ https://community.bistudio.com/wiki/BIS_fnc_moduleSimulationManager
Here you can find a compilation from my perspective: https://www.youtube.com/watch?v=W8lm6jH6uo0
Alwarren 19 Oct, 2015 @ 2:11am 
Yeah Revive is broken because if you are at zero (which we started out with) and on the ground, AI will still engage you.
ultra_wrongway 18 Oct, 2015 @ 2:56pm 
Great mission, revive seems broke though
McGregor 18 Oct, 2015 @ 2:54pm 
Nice mission. Managed to complete it on our first try
Mali Robot 18 Oct, 2015 @ 2:54pm 
Nice action, very eventful!