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https://www.youtube.com/watch?v=zSCG8JSx_6g&list=PLbiWixx1ALZO2BgCR2VuXuLy8YAgehpwm&index=1
Moving on to the boss battle. It was monotonous. All you had to do was to fly around, dodge his 1shot ray and spam cannon. I'm not saying I could have done better, but it was pretty overwhelming for a final boss battle. The first and second round boss sequences were more challenging (except the after spawns that drove me insane).
Also, is the game meant to crash if you kill the eye at the end? Cause that's what happened. I found that pretty funny, one of the few positives of this level.
However, the bridge scene.......... that was horrible. Firstly, the space was extremely small and you could barely dodge projectiles. Secondly, the eyes that spawn from sides were the most annoying since they would sit in front of you blocking your vision until you killed them. You had to pay attention to 5 different types of monsters, 2 of which 1shot you on serious difficulty. It was anything but fun.
The first map was ok and interesting. A bit short, but well thought.
The second map was a bit weird and also short. It could be cheesed by waiting monsters to fall down. It was ok overall.
The third map was created by Harbinger, a guy that had pretty bad maps in other rounds due to ridiculous difficulty (round 4 arena) or simply monotony (round 2 - nice last boss though). To my surprise, except some jerkish spawners, this one was pretty nice. Keep them like this.