Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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Machiavelli's snippets for mod makers
   
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Description
A collection of mods that provide useful features for other mod makers.
Items (5)
Policies grant buildings & perks [snippet for mod makers] (RT)
Created by Machiavelli
For mod makers. The UI changes in this snippet will only work if you use both the Buildings and Perks code. Even if you only need one, incorporate both into your mod. What it does This mod contains code that defines six new XML tables. By adding entries to...
Policies grant perks & buildings [snippet for mod makers] (vanilla)
Created by Machiavelli
For mod makers. This version of this snippet is only for vanilla Beyond Earth. If you want the Rising Tide version of this snippet go to: here. What it does This mod contains code that defines four new XML tables. By adding entries to these tables mod make...
UnitPerks grant promotions [snippet for mod makers] (vanilla)
Created by Machiavelli
For mod makers. What it does This mod contains code that defines a new XML table. By adding entries to this table mod makers can have UnitUpgrades grant Promotions. This works identically for UnitPerks that are inherently part of unit upgrades and UnitPerk...
Unit Created Event [snippet for mod makers] (vanilla, RT)
Created by Machiavelli
For mod makers. What it does This mod contains code that defines a lua event that fires off when a unit is created. The event does not fire when a unit is upgraded. The lua event provides the information you need to get the owning player object and the uni...
Loadouts grant perks [snippet for mod makers] (vanilla, RT)
Created by Machiavelli
For mod makers. What it does This mod contains code that defines three new XML tables. By adding entries to these tables mod makers can have colonists, cargo and spacecraft provide perks. Compatibility This code is compatible with vanilla Beyond Earth and ...