Black Mesa
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OaR - Loop Mod
   
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14 maja 2015 o 15:19
31 grudnia 2020 o 19:14
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OaR - Loop Mod

Opis
Loop Mod is an addon to the single player campaign's On a Rail chapter. It adds some missing sections to the opening map.

This version of the mod is intended to work with stock Black Mesa. For those interested in playing Loop Mod alongside On a Rail Uncut, consider checking out The Definitive On a Rail (Loop Mod + On a Rail Uncut)
Komentarzy: 57
Hecatomb 29 sierpnia 2021 o 21:11 
This is a fun little expansion, and it's great to see the pipe crossing and the reworked switching station again! The only problem I've seen is that the dead bodies at the security station have a tendency to disappear if a saved game is loaded in the vicinity.
frutiger aero fish monitor 21 lutego 2021 o 8:51 
does this mod work with the black mesa classic mod?
Salimuyne  [autor] 29 stycznia 2021 o 23:09 
Oh no the rubble is fine. I was referring to other areas of the map with that comment.
Hecatomb 29 stycznia 2021 o 17:24 
If the rubble doesn't look as good as you'd like, perhaps the corridor could dead-end at a locked door or inoperative elevator instead?
Salimuyne  [autor] 3 stycznia 2021 o 13:44 
I did re-add the rubble in this patch. The thing is that between when this was originally made when BM was still a mod and when it was released on steam, the number of things allowed in a map went down. So I had to simplify areas such as those. I agree, it doesn't look great, but it was unfortunately wholly necessary.
Lieutenant_America 27 grudnia 2020 o 21:27 
Yeah, the caved-in areas were updated for 1.5 to look like actual rubble and not just rock textures growing out of the tunnels. The same would be appreciated here.
Pvt. Martin 26 grudnia 2020 o 22:27 
I know this works with the Definitive Edition but there are a few aesthetics on the stock map that didnt get updated over with loop mod. Namely the updated rock models and area with vort/bullsquid encounter overlooking the flooded tracks area is rather dull looking. In the base map this area had some verticality added to it. Same deal with security zombie room at the very start.

just a couple of nit picks i noticed.
Lieutenant_America 15 grudnia 2020 o 10:32 
Any plans to update this for 1.5? It's fine if not, just curious.
Pietas 30 kwietnia 2020 o 2:26 
Really glad I can use this separately from OaR Uncut.
Hecatomb 24 kwietnia 2020 o 9:55 
This was one of my favorite parts of the chapter, and it is re-imagined beautifully here. The only issue I had was at the security station: if a quicksave is reloaded there, all of the corpses disappear. Other than that very minor problem, it is flawless and an excellent addition to the core game.