Cities: Skylines

Cities: Skylines

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Cantil Valley Europe
   
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5.180 MB
19 May, 2015 @ 1:11pm
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Cantil Valley Europe

Description
This is a European version of the the Boreal map. There are no significant changes between the two, outside of obvious differences between trees/roads/water sources. Be warned that the water simulation in this version of the map runs into minor issues with the rivers bottoming out by the ocean for around sixty seconds once every hour or so real time.

Cantil Valley was designed with the basic goal of having interesting, realistic looking terrain without sacrificing much playability. Only four of its tiles are the fertile valley itself, while the rest consist of the various mountains, valleys, and mesas surrounding it. Almost every piece of terrain is placed with the intent of setting up a scenic overlook or a level place to build.

The map is designed with the 25 tile mod in mind. All 25 tiles should at least be somewhat viable to purchase, while the initial tile should offer several potential paths for expansion.

Oil is not available on the map due to me personally disliking its texture. The other two resources and every transportation type are present.

There are several rivers on the map. However, the water level in each one is quite low. Building dams or too many pumps will not end well. The water to support large populations can safely be taken from one of the mountain lakes.

There is roughly a 40,000 spare tree budget available. If this is not enough deleting sections of hedgerows should free up a large number of trees.

Height map painted in Photoshop, edited with Wilbur and the Skylines Map Editor.
Popular Discussions View All (1)
4
27 May, 2015 @ 11:58am
River water help for Giggily
MrMiyagi
25 Comments
ser barristan 17 Apr, 2019 @ 7:18pm 
once again i shall build a new city in this great valley
ser barristan 15 Dec, 2018 @ 4:53pm 
This map. This map is like the ex-girlfriend that I can't stop thinking about and meeting someone new because of. I literally cannot find another nearly-perfect map, so I guess I'll just build a third city here again :P. EXCELLENT WORK
ecania 18 Mar, 2018 @ 4:19am 
Heya again Giggily, map is forming nicely, but its more of a new map then the old creation, I want to ask you if you want me to set you up as a co creator for this map, Im also sending you a friend invite for further discussions.
ecania 3 Mar, 2018 @ 9:10pm 
Thanks Giggily I post a link when its done :steamhappy:
giggily  [author] 3 Mar, 2018 @ 10:47am 
That'd be fine.
ecania 3 Mar, 2018 @ 9:19am 
Heya Giggily , nice map is it ok with you if I use the heightmap from this map and make a temperate version of it with one of my temperate themes ?
Goldberg 6 Nov, 2017 @ 3:46pm 
Thats the kind of map i was looking for! Thank you so much! :)
giggily  [author] 2 Feb, 2016 @ 12:43pm 
I seriously dreaded laying down traintracks and highways, especially on the bumpy maps I made. I did the best I could manage, but I'm pretty bad! If you don't like the quality of the roads feel free to open the map in the editor and redo them. I think you have to save a new version of the map, but redoing the roads should be possible.
Minister Kosh 31 Jan, 2016 @ 10:42am 
The theme and landscape of this map is really nice. Thanks for your work!

But, I have a problem with most of the pre-built train tracks und highways. They are not really beautiful for the eye. Most of the highways are not close to parallel. The train tracks are not smooth but bumpy as hell.

And if you only use 25 tiles mod there is an ugly highway right outside buyable terrain at the coast. I think I have to use 81 tiles mod the first time to fix that.

Anyway .... yes, I'll try to use the map for a new city. Thanks for creating it!