Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

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CtW more turns
   
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21 May, 2015 @ 10:46am
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CtW more turns

Description
Adds more turns to the Conquer the World campaign. The players starts on move "1" and each global tech up happens after 6 turns. This effectivally gives the player more time in the campaign.

For those that want more time in the conquest battles, then they can use my other mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=446221513
11 Comments
mufasas111 23 Jan, 2019 @ 7:22pm 
@ scootaloo is there a way I can just give more turns in other campaigns then?
Mostima  [author] 5 May, 2018 @ 6:06am 
No they're not. Conquer the World is the mode where you conquer the world. The rest are all other campaigns.
Alexander The Greek 4 May, 2018 @ 12:29pm 
What do you mean conquer of the world? Conquest of the world are all the campaigns.
Mostima  [author] 2 May, 2018 @ 1:54am 
You're using it on the wrong mode. It only works on Conquer the World.
Alexander The Greek 1 May, 2018 @ 5:49pm 
Neither this mod works. Iam sorry.
Lord Itchybit 16 Jan, 2016 @ 10:03pm 
Ok thankyou for responding
Mostima  [author] 15 Jan, 2016 @ 6:01am 
@Itchybit - I assume a similar code change to the right file could make said campaign last longer. However if your question is refering to if 'this' mod changes Cold War, it does not.
Lord Itchybit 15 Jan, 2016 @ 1:33am 
can this work for the cold war campaign
Luna Sylvarus 9 Jul, 2015 @ 7:26pm 
@Aloe I see....ahh well, thanks for the response. ^..^
Mostima  [author] 9 Jul, 2015 @ 10:36am 
@Luna - I'm unsure, as the files only really contain the number of moves before a tech up. Meaning if I set the parameter really high, you'd be stuck in the first age for the entire campaign. As it essentially runs out of turns when you reach the "tech up" turn at the end of last age.