Crusader Kings II

Crusader Kings II

139 ratings
A Transparent Map Mod
   
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Tags: Graphics
File Size
Posted
Updated
626.063 KB
27 May, 2015 @ 7:09am
17 Nov, 2018 @ 7:39am
2 Change Notes ( view )

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A Transparent Map Mod

16 Comments
CornBallFromIowaBall 19 Jun @ 10:40am 
Can you combine this with a clean map mod?
GuyDeGisborne 17 Nov, 2023 @ 11:57pm 
amazing mod thanks
Radanos 11 Aug, 2020 @ 2:47pm 
For anyone interested, It does not work with HIP. HIP has its own transparent map option in alternative files under LTM module. Simply search for pdxmap.lua inside the folder and overwrite with appropriate version.
Alfred Hitchcock 20 Oct, 2019 @ 3:41pm 
Anyone know if this works with HIP?
2martens 3 Dec, 2018 @ 1:22am 
Yes, I have since tried it with all mods disabled and still have the problem. Already filed a bug report with Paradox.
Kryo  [author] 2 Dec, 2018 @ 12:05pm 
@2martens: That's impossible. Only pdxmap.lua is modified by this mod. The file has nothing to do with any events.
2martens 2 Dec, 2018 @ 11:11am 
With 3.0 this mod seems to prevent the introduce heir event chain from running through.
DSBM 26 Aug, 2017 @ 12:24pm 
Any chance for AGOT mod?
Kryo  [author] 17 Jun, 2015 @ 10:42am 
Look for this line: float2 vBlend = float2( 0.4f, 0.45f );
You can make changes and save the file while your game is running. Then open the console (shift+3) and type "reloadfx all" to see them without restarting your game.
Red Dragon 16 Jun, 2015 @ 9:00pm 
To be more specific:

*Actually the brighness is totally good on this one, but only north of the mediterranean, the problem with the high brighness is only an issue for the light green "atomic sludge" colors of the Muslim realms.