Cities: Skylines

Cities: Skylines

125 ratings
Nightlights updated! Ghostbusterfirestation V2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
3.249 MB
27 May, 2015 @ 3:03pm
24 Sep, 2015 @ 7:02am
2 Change Notes ( view )

Subscribe to download
Nightlights updated! Ghostbusterfirestation V2

Description
I fixed the original file, but I will leave this here, as it is in the proper category.

-1x3 Firestation based on the Building, seen in "Ghostbusters".
-2 Firetrucks and overall reduced stats compared to the small firestation, as this is even smaller
-Firetrucks leave through the Garagedoor (as seen in the screenshots)
14 Comments
Team Hopkins 8 Jun, 2020 @ 7:03pm 
this building is still so great! It's so nice looking in game
THE RED MI 16 Dec, 2019 @ 9:31am 
ghomstbunsteirs
Saplaiceen 16 Jun, 2016 @ 12:32am 
the building IRL originally had two garage doors and was absically double. they removed half of it at one point in time. do you think you can make this version as well? basically a 2x4 version?
joewagner501 20 Feb, 2016 @ 4:20pm 
Perfect firehouse for remote areas or the corner of your city that just needs a boost in coverage. Thanks for sharing.
Feindbold  [author] 17 Dec, 2015 @ 6:00am 
v2 is in the fire departement category, v1 not, as this category did not exist at the time.
dmanator2 16 Dec, 2015 @ 9:59pm 
What is the difference between V1 and V2?
Costarring 8 Nov, 2015 @ 9:10am 
Hi Feinbild

I don't recall which building I asked about level 5 tennements.
So I thought I would ask it in the Ghostbusters Firehouse thread (easier to remember for me)

Are there any lvl 5 resi buildings on the drawing board?
It's a lovely theme for a district.
But as soon as lvl4 buildings lvl up, they turn into separate lvl 5 villa's etc.
Zam! 30 Aug, 2015 @ 5:53am 
Now I only need a fire truck replacement and some sort of mod that turns the water spray animation into ghost busters streams :D
Ivanish 29 Aug, 2015 @ 9:38pm 
I like what I hear! Looking forward to a shiny sign that actually shines. :)
Feindbold  [author] 29 Aug, 2015 @ 12:57pm 
no real reason, will probably add it, when I rework it for the new DLC, but there is now point in doing it now ;)