Cities: Skylines

Cities: Skylines

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Police SHARC Interceptor
   
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Assets: Vehicle
File Size
Posted
2.389 MB
31 May, 2015 @ 5:19am
1 Change Note ( view )

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Police SHARC Interceptor

Description
===========================================
-- WARNING --
This asset might break your saved game when you unsubscribe. Please read the comments below on the problem this might cause. And also refer to these reddit post for further info.

https://www.reddit.com/r/CitiesSkylinesModding/comments/3ichty/gido505_police_sharc_interceptor_asset_is_broken/

https://www.reddit.com/r/CitiesSkylines/comments/3ickpx/gido505_police_sharc_interceptor_asset_is_broken/

Hoping for your patience and understanding.
Regards.

Thank you Morlexious for identifying the problem.
===========================================

Good morning mayor. As you have requested, we have delivered the first batch of SHARC Interceptor from Gideon Labs, this vehicle is a fine addition to your police force especially to your SHARC agents. We have finished training them, and most have already mastered the hover craft's capabilities, so we expect no problems with its utilization. If you have the GL Monolith, then crime will have a very difficult time in your city, I'll even wager that they will now face their inevitable extinction. As always mayor we strive for our customer's satisfaction. You can of course contact me directly for any concerns you may have with our delivery. Good day mayor.

- John Gideon


-- Gideon Labs Comm --

SHARC Interceptor Feature Specifications :
- Non-lethal weapon oriented ordinance.
- Graphene 64 enhanced titanium body with velocity impact and heat dampener shield.
- EMP protected electronics.
- Power Source is gravitron energy type GRAVIS 62 developed by Gideon Labs.
- Proximity passenger teleportation is SHIFT version 12, effective enhanced distance up to 20 meters for 2 pilots.
- Gideon Labs Monolith ready.
- Advance tracking and positioning systems with compact communication array COMMV89 installed.
- Virtually unhackable code base with GLC SHIELD type 7 reactive shield worm paralleled military grade WRATH-OF-GOD tracing matrix.


-- Police Data Comm --

SHARC - Skyline Hover Alpha Raid Command

A branch in the Police Tactical Force equipped with non-lethal weapons, trained for fast response to emergency and dangerous situations. They are the highly improved successor to the great SWAT teams of previous generations. When dire circumstance arise and criminals are armed, unstable and highly dangerous, the SHARC team is called upon, thus the phrase "Feed them to the SHARCs".

Training does not only consist of combat, weapons and tactics, they are also highly trained in people relations. In relative peace they can be seen patrolling your neighborhoods, talking to people and educating young teens on the importance of vigilance and preparedness in case of an ongoing crime.

-- Local Comm --
Model has 2838 tris with 1024x1024 alpha, color, diffuse, illumination and specular maps.
31 Comments
S∀NDWICH R℧BΩT 11 Feb, 2018 @ 1:46pm 
so is this a car or dpes it replace the helicopter? can you make a version of this for helicopters so the disaster helicopter and the fire helicopter also medical helicopter?
TwotoolusFLY_LSh.st 19 May, 2017 @ 11:11pm 
Can you fix siren problme? T.T
all body white and black siren. or this is nomal?
Vellis 13 Jan, 2016 @ 4:50am 
Aw man this is so cool, too... :steamsad:
none 3 Oct, 2015 @ 7:33am 
City Skylines needs more SCI-FI ! Borg Cube Cities, Star Trek HQ, Firefly ship yards (building firefly class space ships from the popular tv show) , um New Caprica City, anything... regular earth cities I can see out my window ! :-)
Tion56 1 Oct, 2015 @ 3:05pm 
more car unique futuristc
TwotoolusFLY_LSh.st 31 Aug, 2015 @ 4:29am 
cool!
gido505  [author] 26 Aug, 2015 @ 5:34am 
No problem, it worried me a bit but I had fun tracking that error. I think I'll be able to restore those saves after I rebuild my assets library, now that I know AVO is the solution. As for my RL problem, we'll see, if they can be solve they will be solved, if not then there's nothing I can do except to deal with it. Such is life, there's only so much a man can do, we just have to enjoy, have fun and try to be happy while we're in it. :)
Morlexious 25 Aug, 2015 @ 10:06pm 
Wow. You really went all out. And rather quickly. Much appreciated. I've tried the method and it worked perfectly. I am glad your mod was not the cause. Sorry you lost your previous saves in the process though. Thank you for your time and effort. I hope your RL improves!
gido505  [author] 25 Aug, 2015 @ 4:55pm 
Update 2 - It was something else. SamsamTS (author of AVO ) responded to my reddit posts and gave some technical explanation of what might have caused this error. Please click on the links below to proceed and read the posts. - regards.

https://www.reddit.com/r/CitiesSkylinesModding/comments/3ichty/gido505_police_sharc_interceptor_asset_is_broken/

and

https://www.reddit.com/r/CitiesSkylines/comments/3ickpx/gido505_police_sharc_interceptor_asset_is_broken/
gido505  [author] 25 Aug, 2015 @ 3:50pm 
What this little experiment told me was it will just remove the asset from the game if you disable or unsubscribe from it. I tried to recall which mod I have subscribed, from before I cleaned up, which might be affected when certain assets are removed from the game. I'll try to continue with this experimentation while adding my previous mods and assets one by one. I cannot promise that I can tell you which one it might be, since those are a lot of mods and assets. But I can tell you with bit of certainty that this asset alone was not causing the error or if this asset was actually the one causing the problem. I can surmise that a mod or an asset that is tracking this asset in-game maybe is the one that's causing the problem or it might be a whole lot of something else.

- thanks and regards, gido505 :)