Sid Meier's Civilization V

Sid Meier's Civilization V

67 ratings
Mongolia Reworked
   
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2 Jun, 2015 @ 2:24am
2 Jun, 2015 @ 4:34am
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Mongolia Reworked

In 1 collection by Bubblegum
Tarmont's Civilizations
31 items
Description
Overhauls the vanilla Mongol Civilization under Genghis Khan.

See my thread[forums.civfanatics.com] on CivFanatics for more civilizations.

Manual download here[dl.dropboxusercontent.com]

Mongolia


Unique Ability: Conquest of the World
Units have extra strength against cities during golden ages, and they are extended upon capturing a city. Gain +1 Happiness per internal trade route, increased to +2 during golden ages.

Unique Unit: Khan
Replaces the Great General. The birth of a Khan triggers a small Golden Age. Has five movement points and heals adjacent units for an additional 15 HP per turn.

Unique Unit: Keshik
Has +1 Movement point over the Knight it replaces, and unlike him the Keshik is a ranged unit. Starts with the Great Generals I and Quick study promotions, and has no penalties against cities.


20 Comments
NeonNobility 16 May, 2020 @ 4:13pm 
This is fantastic, can't wait to try it out. I usually don't play with city-states on, so a few of the civs are completely useless for me
the6amgamer 20 May, 2018 @ 8:46pm 
Really good mod but the hapiness from internal trade routes isn't actually coming into effect. If you're willing, to, look at your code again and see if you can fix
bear16 9 Feb, 2018 @ 1:58pm 
Subscribing doesn't work and the link to the Direct Download is broken. Anyone know how I can get this mod? Thanks.
Polar_Atom 9 Apr, 2017 @ 4:15am 
Internal as in, within your Empire.
joe 23 Jan, 2017 @ 1:21pm 
Question: Does the internal trade route mean trade routes in general or just trade routes to your cities? When I made a trade route, I didn't see the happiness go up.
★cengiz★ 3 Nov, 2016 @ 2:31am 
alternative soundtrack for civilizations altaic people look like Mongolia you can see with this link: https://www.youtube.com/watch?v=BgbrGTQbfLg&index=5&list=PLWVtlM2n-qOjMzYW6jPXmE7yiTvn-mICa
EtheyB 1 Jun, 2016 @ 2:46pm 
It gives you more room to expand and conquer, losing happiness, though!
BrainySmurf 24 Apr, 2016 @ 2:27pm 
But as long as you're positive, it doesn't matter
Bubblegum  [author] 24 Apr, 2016 @ 1:02pm 
Happiness during golden ages generates... Happiness! It's supposed to help you expand more, not generate more golden ages.
BrainySmurf 24 Apr, 2016 @ 10:03am 
You should change the internal trade routes to give slightly more happiness but especially change the happiness during golden ages into either gold, culture, or both since happiness during golden ages does nothing. otherwise, great rework