Team Fortress 2

Team Fortress 2

52 ratings
koth_partyisland_v10
   
Award
Favorite
Favorited
Unfavorite
Game Mode: King of the Hill
File Size
Posted
5.371 MB
4 Jun, 2015 @ 2:25pm
1 Change Note ( view )

Subscribe to download
koth_partyisland_v10

Description
King Of The Hill: Party Island Version 10

This map isn't a regular koth map. It's got a twist! Every 30 seconds the announcer will pitch in, "5, 4, 3, 2, 1," and then one random event will happen. These events are fun little gameplay changing effects. The events last for 5-25 seconds and revert when finished. Alongside the normal event are also terrain changing events. These events toggle on/off once every 60 seconds.

Here is the list of events:

Hundreds of health and ammo packs will spawn for 18 seconds.
Gravity decrease.
The wind will pick up and push everyone on higher ground.
A stampede of cows will appear from nowhere.
8 teleporters will spawn.
A ghost will fly by stunning everyone for 10 seconds.
The world will become foggy and spooky for 25 seconds.

Here is the list of terrain changes:

4 wood surfaces will rise from the ground.
2 wood doors will block off the bottom area of the 2 archways.
4 wood dividers in an X shape will spring up.
A moving bridge will spawn.
Sawblades will spawn.
A circular platform around the island will rise up.
2 catapult-like devices will rise from the ground.

I test as much as I can but this map contains a huge amount of logic entities, func brushes and other entities that all have to work correctly for everything to work. If you find a bug, please tell me in great detail and I'll try and fix it for the next release.

Have fun and tell me what you think.

Note: Also let me know if you come up with ideas for new events or have ideas on how to change/improve existing one.
2 Comments
Hunstag 2 Jul, 2015 @ 10:51am 
Nice job, 9/10
I want to see this in Team Fortress 2.
Reqs 12 Jun, 2015 @ 1:43pm 
ah the insanity.