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Also the beginning is kind of strange, it feels as if you start out of the middle of nowhere
Maybe start in the corridor behind the door near the flaming door having just come out of a vent above you
Not many things are obvious
The turret and HECU are completely unexpected and seem to have come from nowhere as well
I would love to see this map become something magnificent. And as I said, you made a good start.
Good luck!
It's nearly impossible to beat those motherfuckers behind the door.
Probably you should add some cover, or create a way to shut down the fire so that you can get over that area without taking damage.
In the actual state, it's no good.
But I think you could improve.
Here's some feedback: the only thing that felt a little out of place was the position of the miliary right after opening the big door from the little security room. Is there a better location or way to place the military? For example, by making that hallway a bigger room (or lead to one) where the set up of the .50 cal. and sandbags would feel more naturally placed? It seemed a little unnaturally placed for the military to be set up just right behind that big door.