Cities: Skylines

Cities: Skylines

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Mission Impossible (Fixed)
   
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11.415 MB
6 Jun, 2015 @ 3:15am
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Mission Impossible (Fixed)

Description
Should be playable with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=529129546 and Traffic++ in Ghost mode.

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An earthquake hit Lakefield just moments ago, you are the first official on site, do whatever you can to stop the chaos, and rebuild this city to its full glory.

(Screenshots are from before the earthquake, as an inspiration to what you might want the fixed city to look like.)

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YOUR MISSION
Manage the crisis at hand and rebuild.

YOUR TASKS
  1. Take care of the fires.
  2. Handle the funds.
  3. Fix stuff.
  4. Fix some more stuff.
  5. Remove all rubble and rebuild the city to its previous population of 120.000.
  6. Rebuild the bus network with at least 20 lines.
  7. Expand the city. Move and expand the airport at a better location.
  8. Build an earthquake memorial park at least 30 x 30 tiles in size.
  9. Reach 250.000 population.

NOTE
This mission has not been tested yet, so it actually might be impossible or impossibly tedious to finish. Feedback is needed.

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HOW TO PLAY
Subscribe to this item, get the required items, load the savegame Mission Impossible in Cities: Skylines, play.

REQUIRED ITEMS
A lot of custom items are used in this savegame, however only a couple are essential. The missing ones will simply not appear in your game, and since this is a post-earthquake mission, any holes resulting from that will actually make sense.

ABOUT
The city of Lakefield is slightly inspired by the Spanish city of Valencia.

CREDITS
Idea, savegame - Blais aka. 4
Map - Crater Lake by Kold
31 Comments
Pakistan 9 Dec, 2016 @ 11:27am 
what is the ghost mode?
barrygreybeard 14 Oct, 2015 @ 2:11pm 
This was pretty tough. Had to try 4 times before I got the strategy right and then only by the skin of my teeth! It's trying to work out what services you will need while you still have money so you can survive the lean years. Pop went down to 1500 and was in debt to the tune of 1.5m at one point but scraped through :) I think this one was about right but you need to know how CS works to get it right I think. Great fun though thanks:)
4  [author] 14 Oct, 2015 @ 1:17pm 
Thumbs up barry! Any suggestions on the tasks or were they on point?
barrygreybeard 14 Oct, 2015 @ 12:04pm 
Enjoyed playing it, just hit 100,000 pop.
4  [author] 5 Oct, 2015 @ 3:13pm 
Thanks for digging up a workaround barrygreybeard! Updating title/description.
barrygreybeard 5 Oct, 2015 @ 12:25am 
Managed to get it to load! Using https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=529129546 and traffic++ in ghost mode. So maybe you can re-release it? :)
flexus 15 Jun, 2015 @ 5:40am 
Indeed! You should communicate this to the dev team, Blais :/
barrygreybeard 13 Jun, 2015 @ 10:21am 
understood, its still a bit of a mystery why an asset could have such a big effect on a game like that though.
4  [author] 13 Jun, 2015 @ 8:13am 
Well, honestly I think it's going to take too much work to fix Beta4, so I'm killing this mission altogether. A valuable lesson learned: keep mods and assets to a minimum. Too bad.
4  [author] 13 Jun, 2015 @ 8:01am 
Thanks for the feedback, Barry. Looks like I could work with Beta4 ... and no, never used the cloud before.