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There are some real UI/UX problems that take down this map a couple of steps:
- Some announcer lines are missing, like when the intel is picked up, dropped, or respawned.
- There's no prompt to take the intel to the point when picked up.
- There's no intel icon that flashes briefly when you pick it up.
- The map never tells the player has to touch the desk itself instead of the misleadingly-marked cap area.
- And invisible Spies can block caps, leading to some cheesy (albeit somewhat funny) Spy plays.
All of this together makes it so new/learning players have a really hard time at the map, and in some cases even accidentally grief their own team without even knowing.
I'd love for these issues to be fixed so this map could go straight into the Top 10!
“Our intelligence has returned to our base.” for BLU
“The enemy intelligence was returned to their base.” for RED
i had a silly moment on last where we couldn't push through the RED defences, and we ended up getting a soldier to jump to the last "control point" with the intel whilst i was ubering him with the vaccinator resistances