Arma 3
Not enough ratings
COOP 6/7 Rolling Thunder I
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Vehicles
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
4.282 MB
9 Jun, 2015 @ 1:40pm
9 Jun, 2015 @ 2:24pm
3 Change Notes ( view )

Subscribe to download
COOP 6/7 Rolling Thunder I

Description
Winning the war is more than just brute firepower. Succesful mission often means succesful recon. As the Task Force Blue is about to begin their push to the airfield, 1st Cavalry Recon has a job to do.


************************

Features:
- Armored recon (AMV) coop
- 6 crew members, 1 repair specialist (optional)
- Custom voicework
- Plenty of different objectives
- Hosted/dedi compatible
- No respawn
- As usual, features FHQ TaskTracer, Tonics VIewdistance, and Psychos revive.

This is first part of the Rolling Thunder mini campaign. Rest of the episodes available in my workshop.

Hope you guys enjoy, as usual, let me know if you like/don't like. - Stag
14 Comments
Stagwine  [author] 25 Apr, 2016 @ 3:33pm 
Hello there. I have never really messed with savegame in MP. Revive script disables it by default, and save won't work in dedicated server anyway. However you can try this. Console is enabled for server admin by default (ESC during mission). Type the following to console and execute global. I have no idea if this works, but worth a shot.

enableSaving true;
savegame;
HBFFWardog 25 Apr, 2016 @ 2:27pm 
HEY STAGWINE, LOOKS LIKE A GOOD GAME BUT WE USE ALOT OF TACTIC'S WHEN GAMING, BECAUSE WE ARE REAL RET. MILITARY AND WE DO ALOT OF SAVE & EXIT,WE ARE PLAYING R.T.2 BUT WOULD LIKE TO SEE THIS W/S&E
[9RT]V®M®F® 5 Nov, 2015 @ 1:32pm 
very nice scenario! ty!
デニス 12 Jul, 2015 @ 4:20pm 
Great mission!
Valhalian 12 Jul, 2015 @ 3:55pm 
What an adventure that was =) I'm looking forward to playing the next one.
Alwarren 12 Jul, 2015 @ 3:54pm 
Great mission, loved every second of it :)
Variable 12 Jul, 2015 @ 3:54pm 
Great mission!!! Loved it. It's epic and challenging, great to play with an organized group.
Rykers 1 Jul, 2015 @ 7:43am 
I appreciate your efforts making the mission, thanks for that. I always find it frustrating though when mission makers hide stuff away so well that it becomes a chore to find it. Everything up to then was good.

I'll look back sometime and see if you've changed anything. Cheers.
Stagwine  [author] 1 Jul, 2015 @ 7:37am 
@Rykers: Thanks for feedback. Yes, one of them is quite well hidden. I tried to think where I would hid one of the caches. I might change it later so that mission continuation doesn't depend on it, or make it more obvious.

Tru garbage dump, 105-1727
Rykers 1 Jul, 2015 @ 7:12am 
Was enjoying the mission, until I had to search the village and find certain 'points of interest'.
The mission won't move on until you've found it all, and having searched every building, yard, shed and open space twice and three times and finding everything that was there to be found, it all got very boring when it wouldn't move on and I stopped playing. Shame.