Don't Starve Together

Don't Starve Together

Not enough ratings
Configurable Overheating
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.119 KB
9 Jun, 2015 @ 7:56pm
11 Oct, 2015 @ 6:22pm
6 Change Notes ( view )

Subscribe to download
Configurable Overheating

Description
This is a simple mod which lets you turn overheating off (default) or set the overheating temperature to anywhere between the max value of 90 and the base value of 70. (Setting the temperature to 70 makes having this mod on pointless, but I included it so I didn't have to actually turn the mod off to temporarily disable it.)

I recommend you also use Overlays Disabler by CarlZalph to get rid of the orange heat border that occurs when your temperature gets too high.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=368686576/

UPDATE: I am not sure when, but as of this writing (2/15/2016) the proposed change to SGWilsion.lua has been made. If you set overheating to disabled, you should no longer see the "too hot" idle animations.




Old Information Follows:
---------------------------------
About the Crashes: This mod has had a tendency to break every so often. This is because, in order to suppress the "too hot" idle animation, I had to include the Wilson stategraph file. So every time that file gets updated by KLEI, my mod breaks.

I recently posted a request on the KLEI forums for a tiny change to the stategraph which would eliminate the need for me to include it with this mod. A dev has responded that they will make the change, which will eventually make its way into the main game.

In the meantime, the stategraph file has been removed, so this mod should NO LONGER CRASH ever. (Seriously, all it does now is change a tuning variable.) Unfortunately, until the change comes through from KLEI, you will see the "too hot" idle animation at temperatures above 60 again. I consider this preferable to the mod crashing the game, however.

http://forums.kleientertainment.com/topic/58349-request-tiny-change-to-sgwilsonlua/
15 Comments
kishkuma  [author] 14 Feb, 2023 @ 7:59pm 
Agreed. Hope you can figure out what's going on!
Тертий Калач 14 Feb, 2023 @ 6:55am 
Dear Kishkuma, I agree, this is really strange. I remember that around 6 months ago, when I last played with your mode ON, everything worked just fine.

Can't thank you enough for this life-comfort feature. Overheating is really annoying, especially for the beginners - even more than freezing
kishkuma  [author] 13 Feb, 2023 @ 2:57am 
That is... very weird. Literally the only thing this mod does is let you change the value of a tuning variable. Unless Klei has dramatically changed how overheating works for servers to no longer reference that variable (which doesn't seem to be the case as far as I can tell), the only way I could see it breaking is if you have some other mod or setting changing overheating.
Тертий Калач 12 Feb, 2023 @ 7:14am 
Hello!
It works just fine for me but people joining my server still receive overheating damage. Who knows what I can do to fix this?
GATE GUARDIAN 19 Jun, 2017 @ 5:09pm 
could you make a version for freezing plz?
kishkuma  [author] 11 Oct, 2015 @ 6:27pm 
Permanent solution should be inbound from KLEI at some point. For now, removed the changes to the idle animation. Should be no more crashes.
kishkuma  [author] 6 Oct, 2015 @ 3:33pm 
It is sort of ridiculous that the only method I currently have to modify the idle animation causes this mod to break so often. I am hoping for a more permanent solution soon.
kishkuma  [author] 6 Oct, 2015 @ 3:11pm 
Didn't get to it last night, but have uploaded a fix now.
Rejdo 6 Oct, 2015 @ 3:22am 
Thanks for quick response.
kishkuma  [author] 5 Oct, 2015 @ 8:43pm 
Alright, I'll work on fixing it tonight.