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The 4th Journey
   
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Difficulty: Normal
Mode: Sprint
Tags: level
File Size
Posted
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1.954 MB
11 Jun, 2015 @ 2:52am
20 Jun, 2015 @ 10:52am
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The 4th Journey

Description
This time i tried to not create landscapes, but a sad story.
There are 5 places where you can cut the road (if you got the skill) and i hope that someone will find the last shortcut wich is realy hidden but realy cool.
Popular Discussions View All (1)
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17 Jun, 2015 @ 2:05am
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SlenderPaul
17 Comments
invaderzz 16 Sep, 2017 @ 10:25pm 
this is incredible.
SlenderPaul  [author] 13 Dec, 2016 @ 12:48am 
Uh I dont know. They just symbolize death i guess.
bird daughter 12 Dec, 2016 @ 4:40pm 
So are the skeletons at the end meant to be entirely human, or does the hologram have any meaning?
SlenderPaul  [author] 6 Nov, 2016 @ 3:51pm 
noice
Desert Rose 6 Nov, 2016 @ 3:41pm 
not bad :o i like to try to make a story out of a level as i zoom past it and this one got a bit sad x3
Legion495 1 Sep, 2015 @ 5:03am 
Nice one you made Paul just some thing illuminate the Tanks? Would give it a Tron-style touch there.
SlenderPaul  [author] 9 Aug, 2015 @ 3:13pm 
Hey Ayan Baqur i can realy see your point. The truth is that i had a lot of trouble to get the visuals right and i have not realy ideas how to make the clues more clear. For the luck part i can only agree a bit. For me the warfield leaves enough room to respont to all the randomness and in the wielding room (laser room) the luck part kinda doesnt seem so bad to me. Usualy if you get cut in there you still can make it to the next Checkpoint. I could try to improve some stuff but honestly im kinda burned out from making tracks since a while.
Hangurber 31 Jul, 2015 @ 9:16pm 
Nice visuals! I can tell you put a lot of time into this, but I feel theres a bit too much fuckery; the visual clues aren't clear in some areas and it feels like it takes luck to get though other areas.
Qubic (SolarisJT) 19 Jun, 2015 @ 11:41pm 
Wow! Amazing scenery, nice job with the road transfers, and... that ending... just... that ending. Instant thumbs up!
Guizmodo 18 Jun, 2015 @ 9:12am 
Hi PPPaul , I really loved doing the whole parcour. For my part, I have suffered no slowdown but I discovered that some objects are hungry of resources. If my next level suffers no slowdown, that would mean that my assumptions are right and I'll make a list if you're interested. Passez une bonne journée mon ami :ilike: