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It beggars belief that the junkyard 'office' is just sitting behind a single rectangular corridor of sensor posts and overpowered autogun turrets that you just happened to emerge from Hyperspace directly opposite across it from, and that rather than just fly the entire fleet way above or below the rectangle of doom, you have to sneak a few scouts across the very 'top' or 'bottom' of the map.
An entire field of turrets that splatter strike craft should mean that this is a mission for large ships. Then the Junkyard Dawg shows up? Yeah, nah. Hence, this mod.