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The road was a smoth drive and the obstacles felt good. Sometimes random roads can be fun too. But now we have random track generation for this. Track generation even puts in decorations so the surrounds dont look as boring. Skip prevention is as bad as in your track so skilled people will go straight to the end.
The only thing you still have in advance compared to random track generation is some wall transfers and jumps but the devs plan to put that in as well.