Company of Heroes 2

Company of Heroes 2

90 ratings
Relic Content - Example Asset Pack
   
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Item Type: asset
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72.635 KB
18 Jun, 2015 @ 2:34pm
19 Jun, 2015 @ 3:12pm
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Relic Content - Example Asset Pack

Description
This asset pack provides example content for modders. Contains Relic Logo splats to be used in the CoH2 Worldbuilder.

Get more information here: Essence Engine Wiki[modding.companyofheroes.com]

Get support from our Modding community on the Official Forums[community.companyofheroes.com]
12 Comments
le maudit 2 Jul, 2024 @ 4:40am 
all half track are useless in end game
making some commander in 4 vs 4 having a slot less which mean you are more predictable
a cromwell is far easier to make it live full game than a comet to live for a single push
we see demo charge now so ennemy can make 4 fallschimjager squad and wipe off everything and without fuel, you can't do much (wanna make mg ? dead, cause they kill everything in few second even in long range while having vet 5 +25 % accuracy which is outrageous, come to think of it, volks gren have passive healing, and ober got passive..speed increased
i dunno, snowball effect
le maudit 2 Jul, 2024 @ 4:40am 
don't hope to see them replay, its been years
its like talking to a wall
myself..i got plenty idea for the game
but i don't think they'll listen anyway
coh3 is not a good idea
i hope they'll stay on the coh2 fan base and focus back on it
things like the su-76, partisan been useless
american been on micro managing every unit and ability
and ferdinant/jagtiger on 4 vs 4 making a game unwinable even with a reliable team
(you try to focus the heavy tank but lose twice in the process)
0bama 15 Sep, 2022 @ 11:56am 
Why did relic never bother to add custom models, textures, sounds etc
but you guys allowed COH1 modders to do that? It just makes no sense
Puppeteer 25 Jun, 2015 @ 5:14pm 
Does this mean you can create an asset pack containing new models to be used in Worldbuilder? New graphics? New sounds?
Trigg 24 Jun, 2015 @ 1:59pm 
Thanks!
Relic Content  [author] 24 Jun, 2015 @ 1:58pm 
You create a dependency when creating your map and then the game will automatically download any required asset packs assuming they are available. Head over the the wiki to get the details. http://modding.companyofheroes.com/asset-pack
Trigg 24 Jun, 2015 @ 1:30pm 
Will users of the map have to subscribe to any new assets you use?
r_kerrywhalen 23 Jun, 2015 @ 7:53pm 
Just a quick note that asset packs are a type of mod that mappers use from within the worldbuilder tool. It's not something that can be used directly in the game.
agent0125 23 Jun, 2015 @ 7:42pm 
Well that is actually interesting, the tournament idea....
Danny490­ ® 23 Jun, 2015 @ 3:40pm 
Very Nice Thx >Relic for the GREAT SUPPORT on this nice game