The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Bromjunaar Haven -- Easy-Access Player Home
   
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11.135 MB
19 Jun, 2015 @ 2:58pm
6 Oct, 2015 @ 3:32pm
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Bromjunaar Haven -- Easy-Access Player Home

Description
Dawnguard Extension: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=529859659
Dragonborn Extension: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=529862257

***Access your home instantly from anywhere, even inside of a dungeon! This mod transforms Bromjunaar Sanctuary into a fully-functional, beautiful, immersive player home, truly suitable for the dragonborn.

Carrying too much loot? Running out of potions? Ready to upgrade your armor, but you're in the middle of a dungeon crawl?

Don't worry! Just equip the Wooden Mask (or use a spell) to instantly teleport to your home; store your loot, do some crafting, change your blessings, grab a different follower; then instantly teleport back to your previous location!

This mod gives you instant access to Bromjunaar Sanctuary from anywhere, and expands the location into a home deserving of a dragonborn. All of the crafting amenities you need, all of the shrines and standing stones in the game, a trophy room for your collectible items, and more storage than you could ever use are all at your fingertips. Not to mention a few extra perks, such as auto-regenerating flora and ore veins, planting pots, a unique blessing, and a breathtaking view.


***How do I get there?

Lore-friendly: go to Labyrinthian (north/north-east of Whiterun), find the Wooden Mask, and put it on.

Faster: inside Bromjunaar Sanctuary are two spellbooks; Bromjunaar's Calling will teleport you to/from the Sanctuary, and Bromjunaar's Force will teleport your followers and spouse.

If you don't have the mask yet and you don't want to find it: get some firewood, find a forge, go to MISC, craft Wooden Mask.


***Does it really have everything?

Accessibility:
-Wooden Mask will instantly teleport you to Bromjunaar Sanctuary from anywhere (even indoors), and send you right back when you take it off.
-Bromjunaar's Calling spell has the same effect as the Wooden Mask, but it's weightless and you don't have to wear it.
-Bromjunaar's Force can be used to teleport followers and spouses.

Amenities:
-Trophy room with unique displays for over 130 unique powerful weapons and items.
-Shrines of the 9 divines, 5 shrines of aedra/daedra, and a unique Dragon Cult Shrine. (most are unlocked via crafting)
-13 standing stones (unlock by finding their locations in Tamriel)
-Bed
-Various furniture so you can sit and enjoy the view (some hidden)
-Accessible water

Crafting:
-Forge, grinding stone, workbench
-Arcane enchanter
-Alchemy lab
-Cooking pot
-Smelter, tanning rack, chopping block
-10 planters where you can grow various ingredients
-Auto-regenerating flora
-Auto-regenerating ore veins (unlock with smithing perks)
-Insects, fish, chickens, hawk, and beehive

Storage & Display:
-Trophy room (as mentioned in amenities)
-Mannequins (9)
-Weapon mounts/racks/cases (up to 27 weapons)
-Book shelves (up to 204 books)
-Miscellaneous display cases (6)
-Chests/barrels/urns/satchels/etc (52 separate containers, all conveniently located for crafting and organizing)


***Is this mod still in development?

Yes, though I'm almost done. Child access, better AI packaging and werewolf/vampire amenities are on the list.


***So, what do I need to run this mod?

Nothing. Well, you will need Skyrim (any edition will do).

But I do recommend SkyUI, Jaxonz Positioner, and Apophysis Dragon Priest Masks.

Very few mods will conflict with this. Any mod that changes the Wooden Mask or Bromjunaar Sanctuary is obviously an exception.

Warning: increasing your game's timescale (through console commands) causes issues in Skyrim's script queue and major glitches, even without mods. This is especially problematic for my mod's greenhouse (added in version 4.0.00). DO NOT INCREASE YOUR TIMESCALE.

Lastly, while I've bug-tested this mod very thoroughly, it's always a good idea to keep several old saves (as with any mod). If something goes wrong and doesn't fix itself, load an old save from before the error occurred and report it to me so I can resolve the issue.

This mod is also on Nexus: http://www.nexusmods.com/skyrim/mods/67039/?


***Credits

Thanks to Bethesda for an awesome game, of course!
Thanks to my users for being fantastic.
And thanks to the following modders for various resources:
-Sjogga, who wrote the basis for my display script.
-skyrimlazz, MrDanSG1, and elianora, whose display rooms were the basis for mine.
-The_Funktasm, who designed the static hook mesh.
-Tamira, who designed the collision mesh for my static mannequins.


***Please leave a rating and feedback, and click favorite if you like it! :)

Bug reports are much appreciated, as well as constructive criticism, questions, and requests.



Since a lot of people have been asking:
You need Archmage Robes, Archmage Boots, AND Savos Aren's Amulet to activate the Archmage Set mannequin. Hooded and non-hooded robes are both accepted.
17 Comments
Rhumald 7 May, 2017 @ 11:20am 
This, and the two extensions for this, is one of the absolute best mods ever.
Smegmagician 17 Jul, 2016 @ 2:42am 
did you know that mannequins are acturelly npc's that had just their ai turned off?

for example if you find one and go up to it and open the console (½) select it and type tai it will start moving like a normal person but wont go off its plate or whatever its standing on
Suckeychicken 7 Feb, 2016 @ 5:11am 
ah ty
opusGlass  [author] 6 Feb, 2016 @ 10:39pm 
You need boots, robes (with or without hood) and Savos's amulet.
Suckeychicken 6 Feb, 2016 @ 7:08pm 
what all goes into the archmage set it keeps telling me i have the wrong item
opusGlass  [author] 30 Jan, 2016 @ 12:43pm 
I don't have a list prepared, but if you look at the two trophy room screenshots you can see 98% of the item slots. Harkon's Sword is in there (assuming you have the Dawnguard extension, of course).
Suckeychicken 30 Jan, 2016 @ 12:15pm 
does anyone have a list of what specific item slots there are? example: harkon's sword
kreed 6 Oct, 2015 @ 5:09pm 
@opusGlass

Thank you very much, it's working fine now! I do apologize for my frustration; perhaps it was because I knew I'd never find another house mod as beautiful as this one.
opusGlass  [author] 6 Oct, 2015 @ 3:34pm 
@fourpodimethylt

I'm terribly sorry! Somehow a Dawnguard dependency got introduced into the main mod. This has been corrected. Please update your mod and the game will resume working. My apologies again, I assure you that the mod itself has been thoroughly bug tested. Thank you for bringing this issue to my attention so that I could address it.
kreed 6 Oct, 2015 @ 10:50am 
Working fine for a couple days, but now whenever I try to start Skyrim with this mod set to load, game crashes before getting to main menu. What do I do? All my stuff is in this mod, so I'd rather not lose it all.