Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
My captains went from total retards to tactical geniuses.
They use all their weapons, all their missiles, all their drones on the target that I give them.
Rethorical question: Do Egosoft are full of mediocre Devs or do they gimp their AI on purpose ?
I mean notifications about attackt ships.
I think there should be some check from time to time if attacked ship is still in zone.
I think I had this issue (Balor left Taranis) when partoling in this zone. Maybe it follows enemy there and gets lost or maybe some issue about this zone. Not sure if this issue is related to this mod or it's generally game issue.
This is missing so much in vanilla game, as many more features.
(I repeat, would be much easier if Balor would be smart enough to not launch torpedors on fighters)