Space Engineers

Space Engineers

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Millennium Falcon Blueprint (Hyperdrive, Oxygen) NO MODS
   
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Type: Blueprint
File Size
Posted
339.365 KB
10 Jul, 2015 @ 11:57am
1 Change Note ( view )

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Millennium Falcon Blueprint (Hyperdrive, Oxygen) NO MODS

Description
NO MODS! NO LAG! No rotors and no pistons. This is a completely revamped version of my original Millennium Falcon, large ship. Hyperdrive (Jump Drive) and Oxygen systems included! It is SURVIVAL READY (includes starter ice and uranium). All cargo containers, reactors, weapons, air vents, assembler, refinery, cryo chamber, etc. are connected via conveyors. It is thruster damage friendly for survival mode.

Features:

New Jump Drive (1,700,000 meter jumps)
Weapons systems.
All rooms individually air vented; completely sealed ship.
Airlocks included.
Antenna and laser antenna included.
Assembler and refinery included.
Medical room with Cryo Chamber.
No internal thrusters.
Programmable blocks included (Hopefully the LCD programs work for you)
Full cockpit.
Multiple air-tight hangar loading doors.
Gravity generators.
Lots of cargo space, and hangar doors to load speeder bikes or small ships.
Includes side airlocks and top access (the one that Lando uses...)
Backup batteries, and a solar panel on the bottomside.
Secret area for hiding.

Updates:

Added one more jump drive.
Added a couple more air vents and button panels.
Added a new LCD with oxygen readout.

PLEASE NOTE THAT THIS IS NOT COMPLETLEY TO SCALE. But, it's a large ship with no mods, so you get what you get. And sorry abuot the low quality screenshots.
8 Comments
Moon Bnuuy 11 Mar, 2019 @ 11:09am 
It says no mods, but when I try to paste it, it says that it uses blocks that don't exist when I try to load it into a vanilla game.
Elon 1 Jun, 2018 @ 3:58am 
Nice :) Really nice :) except it's too big ;p The real millenium falcon is only 14 blocks long and 10 blocks wide. I'm currently trying to cram everything into that small space on a large ship, it's a hell of a tight fit.
jubilee 6 May, 2016 @ 10:17pm 
Wow cool
Storm 7 Mar, 2016 @ 4:52pm 
can it land on planets
Dylandrager1d 24 Jan, 2016 @ 8:52pm 
where is the god damn COCKpit
Caesar 31 Jul, 2015 @ 10:21pm 
i like mods functionable over non nostalgic cosmetics.....Brilliant!
ljames  [author] 11 Jul, 2015 @ 11:42am 
Hey thanks! Also, just a side note, until the jump drive bug is fixed by keen, just delete one of the two hyperdrives to make sure the jump doesn't get bugged.
Beats-With-BothHands 10 Jul, 2015 @ 8:58pm 
DAMN son pretty nice, and no thruster dmg oh my i found a person that makes replica ships with praticality in mind nice job XD