Space Engineers

Space Engineers

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// Colonial Ship
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
873.034 KB
11 Jul, 2015 @ 8:49am
17 Jul, 2015 @ 3:38pm
6 Change Notes ( view )

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// Colonial Ship

Description
You want this ship without Mods? Try this

This is an improved version of the SSC, check it out!
With updated blocks & other improvements.

But the description still the same:


Welcome aboard!
This ship is designed as a far traveling colonial ship which means it is lightly armed but has plenty of space for people to live in.

This ship features:
- Grav Drive for that extra speed boost to get you going
- Airtight Doors to pressurize areas if a breach is detected
- Docking area to allow it to connect to stations or other ships
- A panic room just in case the ship is invaded you can fall back to it
- Hanger/Escape bay this can be used as either an escape bay or hanger it is located just outside the panic room
- Enough Cryo Pods to let all players on the server sleeping
- Outside maintenance areas to allow for repairs in case the ship gets damaged while travelling
- Fully oxygenated interiors to give maximum comfort to people living on the ship
- Airlocks, because no one likes to be sucked out into space
- Assemblers for when ever supplys run low
- Cargo containers, take a guess
- 4 Large Reactors enough for any maneuver the ship is capable of
- Elevator to easily get to the roof access area
- Connecters/Conveyers everythingy is hooked up!
- JumpDrive to jump away from your enemys!
- Oxygen farm, if you dont have enough ice...
- Enough Batteries to power the ship for 2 seconds

Mods needed:
- Fixed Door Mod Pack - this mod don't support DX11 ;(
- (DX11) Industrial Thruster - this mod won't work well on dedicated servers ;(
- (DX11) Conveyor Air Vent
- (DX11) Larger Airtight Hangar Door
- (DX11) Hyperdrive
The ship should function without these mods but I would advise getting them for it anyway.
You don't like Mods? Here is the unmodded version!


We have been working on this ship for a long time now, thought it was about time to publish it. Hope our hardwork on this shows through. Thanks for checking it out and everyone who helped build it.
6 Comments
Vladislav  [author] 24 Apr, 2016 @ 8:27am 
You have to open the blueprint menu. Press F10 to open it, and then search for // Colonial Ship and then paste it into your world
Sp00ky 24 Apr, 2016 @ 6:52am 
how to get it i the game pls? i am new in this game...
BromanderBrody 18 Jul, 2015 @ 4:46pm 
Ok thanks when you do can you please consider to let me try to add this to my cargo ship mod?
Vladislav  [author] 18 Jul, 2015 @ 1:33pm 
Hmm, this will take some time but it's a good idea!
BromanderBrody 18 Jul, 2015 @ 10:08am 
Hey! just wondered if you could make a non modded version?