Total War: ATTILA

Total War: ATTILA

113 ratings
Zuma's Epic Generals!
   
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Tags: mod, Campaign
File Size
Posted
Updated
14.038 KB
16 Jul, 2015 @ 12:51pm
14 Dec, 2015 @ 7:23am
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Zuma's Epic Generals!

Description
Hello Everyone!

Do you like to watch your general fight? Do you think it's annoying, that he's just an officer, for a little bit stronger unit?
Then This mod is for you! This mod does that your general-unit only contains your general himself!
And of course; He is really really REALLY good at combat. His stats a really high. But don't worry! He isn't too OP, he is killable. (Hint: use archers).

There's only pictures of the dane-leader above, but it works for EVERY SINGLE GENERAL. All you have to do, is when you're raising a new army, and are choosing the general, then you should see two icons in the button. the one is the vanilla general, the other one (It's a picture of a palatina guard) is my new unit!
Choose that, and then you'll be ready to go!

This only works in campaign. In custom battle, he's just my sword assassin.

This mod also works great with Agrez's reskin mods!

Enjoy, like, and favorite!

S.P.Q.R
205 Comments
Sarge 22 Jul @ 1:29pm 
@killer_klown94 It does work, not with the generals you start with, but when you make a new army select The General as bodyguard unit.
Casper 1 Apr @ 9:09am 
Well.. It is interesting mod and it is save compatible, but disabling it makes the saved game while it was enabled unloadable ... Forcing you to keep it active if you progressed and had saved your game while it was active. So make sure you are not going to have a mod that conflicts with it while you are progressing your in campaign. Or in other words, just don't have it.
Phantom Snake 7 May, 2024 @ 7:27am 
Is it safe to uninstall mid-campaign?
killer_klown94 6 May, 2024 @ 3:56pm 
piece of shit it does not work
Gvozdena Garda 5 Apr, 2024 @ 5:19am 
I have tried to make it work with 1212 mod by various load orders but it did not help. If you could perhaps explain the structure of your mod and coding language needed I would try to modify your mod to be compatible with 1212 mod. If you are interested please reply either here or send friend request to go over details. I will not try to do it without yours permission as it would be unacceptable behaviour and conduct to create mod form someone's work without their permission.
Gvozdena Garda 5 Apr, 2024 @ 5:15am 
is there actual way to make it work with 1212 mod without much modifying the contents of the original mod? (Your mod)
Hélios 1 Oct, 2022 @ 7:29am 
great
Polar シ 30 Jun, 2022 @ 11:43pm 
pwease make one for 1212
Bucky 9 Dec, 2021 @ 2:50pm 
I to want a version for Medieval Kingdoms 1212.
cybersbe 6 Aug, 2020 @ 5:06pm 
I have a couple questions:

1: Does this mod still work with the current versions of the game?

2: Is it compatible with Medieval Kingdoms 1212?