Distance

Distance

3,689 ratings
Digital
   
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Difficulty: Expert
Mode: Sprint
Tags: level
File Size
Posted
Updated
2.253 MB
17 Jul, 2015 @ 4:39pm
18 Sep, 2018 @ 2:40pm
7 Change Notes ( view )

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Digital

In 1 collection by ash
Ash's Workshop Picks
30 items
Description
A playground of bits and bytes.

Digital is a fast-paced track that features polished and challenging gameplay, a variety of track transitions and obstacles, and a new and unique visual style. Race past alien buildings and towers as you enjoy the flow and challenge of Digital.
20 Comments
FlangEG 4 Mar, 2020 @ 7:41am 
Werewolf8_8, I understand the frustration so much that I decided to work on a collection that has advance, expert, and nightmare tracks but all were released as casual or normal.
Werewolf8_8 4 Mar, 2020 @ 6:04am 
This track is very good, I just had to wade through 20 other tracks that somehow got a 5 star rating also, but were complete s***

So this track was a breath of fresh air as well as being really solid and fun.
FlangEG 13 Dec, 2019 @ 3:44pm 
Doesn't your description define the entire game?
5el. 16 Jan, 2017 @ 7:11am 
First community map I played. It saved me from having to refund this game. I'd say that anyone comin' to Distance directly from NR should start the game with this level (obviously after learning about the 'Grip' feature though)
A Cat Named Zen 16 Dec, 2016 @ 6:34pm 
This level taught me so much; how to use my car as a rocket on those octagon platforms, how to spin my car just fast enough to make that transfer and how to shave. I really had some life lessons on this one, fantastic track!
Darkreaver1980 29 Mar, 2016 @ 1:38pm 
way to hard to race it for fun
〘FIRE〙ファイアさん 27 Feb, 2016 @ 1:25pm 
Extremely good level. the flow is excellent... Except for the hexagon jumps midway. They arn't well signposted enough, and the angle of the turns between each jump are just a little too much.

You have to boost over the jump, cut engines when you land and instantly correct course before boost jumping to the next.

Compared to the rest of the level, this section represents a rather large difficulty spike that could use some smoothing I feel.

A straighter path through the jumps would make this section feel less out of place in regards to dfficulty.

Otherwise I felt the rest of the track was excellently designed and extremely fun to play. Good job!
primoaprile1982 6 Jan, 2016 @ 1:26am 
lol, obstacle IN A WALL RIDE!? then exagon jump?! blind reverse long jump connection!? i call this splndid track TROLLTRON!! :steamhappy:
TheNoteBlock 6 Dec, 2015 @ 3:19am 
I cannot rate this one highly enough, easily the best community level I've played so far!
Jarminx 30 Sep, 2015 @ 9:34pm 
Would love to know why the fk you barely touch the edge of the first jump and you insta-explode.. -_-