Cortex Command

Cortex Command

76 ratings
ACTA
   
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File Size
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51.487 MB
18 Jul, 2015 @ 5:01am
25 Jul, 2015 @ 11:02am
2 Change Notes ( view )

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ACTA

In 1 collection by AbsoluteZeroHero
Mods I have Updated and released on Steam
55 items
Description
This mod was created by a talented modder named Silent00 so it is not mine and all credits go to him. There is a lot of stuff in this mod so I will keep this short and sweet. The ACTA also called the Missionaries are a race of robots who saved the human race with the help of their overpowered weapons. These guys are very tough and have many different weapons and actors for you to use. So this mod is so very VERY! broken to the original Cortex Command factions so go wild.

For more information, visit the thread:
http://forums.datarealms.com/viewtopic.php?f=61&t=45461
Popular Discussions View All (1)
0
30 Apr, 2019 @ 6:01am
Void Wanderers / UnmappedLands 2 File
z0mbiesrock
22 Comments
ToxicG 2 Dec, 2021 @ 2:34pm 
probably worth converting to cccp
MerlonFire23 | artBasse 21 Jun, 2018 @ 2:20pm 
I specifically remember once using 1 troop (HL-54) and taking down an entire bunker by slamming myself into a sniper and taking his gun after he exploded from how fast I flew into him. I dropped my gun, walked into the brain, and crushed him into a wall while he was shooting me in the head. Glorious.
MerlonFire23 | artBasse 21 Jun, 2018 @ 2:16pm 
by far my favorite mod, sure it's overpowered if I use infinite ammo, and increased firing speed scripts, but I just love the variety of weapons. I was using a slow motion mod and space marines at some point, and when I shot one of the marines they literally turned into a pile of blood. I fired at a tank and it just disapeared. I love it.
Just Alex :/ 26 Nov, 2017 @ 10:24am 
Weird bug: The missile projectiles (both for the rocket launcher and the relic superweapon) have the proppeling part on the front, making the superweapon useless and the rocket launcher an enemy because as soon as you shoot it, the rockets go backwards on your direction.
Crimson 19 Nov, 2016 @ 12:32am 
Favorite mod right here. These are my main forces in the Great War,
Crimson 19 Nov, 2016 @ 12:31am 
NeonGoo, i believe thats the point. They're supposed to be overpowered.
Crimson 19 Nov, 2016 @ 12:30am 
Sausage Roll, they are supposed to be far too powerful.
Crimson 2 Aug, 2016 @ 8:17am 
Ey bAdmin.. It doesn't say "Vanilla Balanced"
Brigadier Elm 18 Jun, 2016 @ 3:30pm 
Units are far too powerful, so far only seem them damaged by their own weapons. Also means your units just melt before any of their guns.
Archon 26 Nov, 2015 @ 1:09am 
ive reacently started up a youtube channel around this mod. IT IS THE BEST!!!!(the mod of course)