Left 4 Dead 2

Left 4 Dead 2

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Tda Shadow Miku (WITCH)
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18.847 MB
21 Jul, 2015 @ 9:08pm
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Tda Shadow Miku (WITCH)

Description
Tda Hatsune Miku Append - Version 2
(Witch Replacement)

Revision 2
November 26, 2014


Credits:
  • Tda: Original model
  • CaptainBigButt: Porting, rigging, editing
  • Cra0kalo: Music, sounds

Information:

The shadow shader was an accidental discovery I found while messing with shaders in PAC3 (gmod) while competing with a friend, Taggy on ghost characters. The effect was later reproduced with a bit of assistance from Chewgum. The same shader is used to handle cloaking on the Spy in TF2.

Features:
  • Jigglebones
  • Face flexes
  • Polished Materials
  • Custom Proportions / Height
260 Comments
yolkoツ 30 Jun @ 4:16pm 
Roaring knight Miku
Clyrik 11 May @ 1:11pm 
ty for reply @author

I just played with da gang the other day and it wasnt loading :P
meat man 10 May @ 10:53pm 
ok thinks
CaptainBigButt  [author] 10 May @ 10:11pm 
I'm unfamiliar with what that addon is or what it does
meat man 10 May @ 9:33pm 
why does it conflict with the xdreanimsbase mod. and is there a way to fix it on my part
MuSHi 10 May @ 10:03am 
There's even plugins to force it off on startup in the workshops. That's actually pretty funny.
CaptainBigButt  [author] 10 May @ 7:37am 
It still works, you just need to play on a private server and have the host set sv_consistency to 0 as the vanilla Valve servers now force it on by default which can prevent certain models such as modified enemies from being used.
Clyrik 9 May @ 12:43pm 
pls fixxxxxx
MuSHi 1 May @ 5:30pm 
What Zero post is what Cap also stated. Playing online with this is not recommended from what he told me if I remember correctly.
Zero_Kaze 17 Feb @ 4:10am 
try to disable "sv_consistency 0"