Source Filmmaker

Source Filmmaker

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Utah Teapot
   
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Universe: Original IP
Model
Models: Indoor
Tags: SFM
File Size
Posted
1.179 MB
22 Jul, 2015 @ 4:53am
1 Change Note ( view )

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Utah Teapot

Description
Martin Newell's iconic teapot model from the 70's!

Includes a couple of bones for fun, as well as a vibrant custom lightwarp.

Default color is white and you can color it with this script:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=216446685

The reflections are a little different than the preview picture, because I originally was using one of Hyperchaotix's cubemaps. Now the reflections are based on the map you're in.

Includes:
utah_teapot.mdl
13 Comments
J5Boom 21 Feb @ 7:11pm 
Why didn't get this model in the first place?
NoiFoxo 21 Jun, 2020 @ 2:50am 
3ds Max tea
FreeMau 12 Aug, 2015 @ 6:49am 
oh right ok :steamhappy:
m0uthful  [author] 11 Aug, 2015 @ 9:21am 
The original model was created at the University of Utah
FreeMau 10 Aug, 2015 @ 10:26pm 
the name confuses me but mostly cause im from utah XD
Nonhuman 1 Aug, 2015 @ 6:19am 
one model to rule all
Nefnoj 24 Jul, 2015 @ 6:17pm 
Haha, I disagree, making models is super fun. Then again, that's probably because it's all I know, while you're good at the Source porting stuff.
m0uthful  [author] 24 Jul, 2015 @ 6:11pm 
Yeah, not a lot of SFM users actually make their own models. I wouldn't blame them either, since making models is a lot harder than some people think.
Nefnoj 24 Jul, 2015 @ 6:08pm 
I've tried a few times to port Source Engine models. Failed every time. Grumble.
m0uthful  [author] 24 Jul, 2015 @ 6:05pm 
Not everybody knows how to make a Source Engine model.

In fact, you could use a similar argument against people who port models from other games, as well.