Garry's Mod

Garry's Mod

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gm_baik_valley
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Fun
File Size
Posted
Updated
22.878 MB
24 Jul, 2015 @ 7:54pm
25 Jul, 2015 @ 11:29am
2 Change Notes ( view )

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gm_baik_valley

Description
REQUIRES TEAM FORTRESS 2

Gm_baik_valley was a map that I had drawn up and worked on as a small project, I started working on it after releasing gm_baik_construction and kind of hammered through it, expect updates due to some known issues.

Description:
A Medium Sized map with two bases either side, the map is mirrored. The Centre point of the map is designed to be like a fort - whoever captures the centre point can let in his/her side's armour/vehicles and can shut out the enemy team, forcing infantry to push in via the valley.

Known issue:
Lighting on one of the displacements is bugged, casted with a giant shadow - this will be priority over any objects that may be floating, i've been trying to figure out how to fix this for a good while and have been trying to contact certain mappers and facepunch to try get a fix - please bare with it.

Thanks to:
For trying to help out with the lighting issue
Blub
Waxx
Winstonn

For ideas regarding the centre of the map.
Trekintosh
Fervidusletum
Dakota
TheMrFailz

Materials + Models should be included in the map file, Not tested 100% yet

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Popular Discussions View All (1)
0
25 Jul, 2015 @ 11:34am
Update #1: 25/07/2015
RaptorSKA
36 Comments
BrochachoTB 11 Jan, 2019 @ 2:37pm 
Eltorro64RUS video Hardhat
hokutocraft 14 Jul, 2018 @ 6:00am 
Does it have NPC Node?
RaptorSKA  [author] 30 Sep, 2017 @ 7:50pm 
They do open, if your walking towards the gates from the bridge side, theres a ladder to the left once you enter and theres a console up top - if your using noclip it should be easy to find
Blackhawk1314 30 Sep, 2017 @ 4:15pm 
@RaptorSKA it looks to be working now the posts ontop of the 2 big gates with the wire on them do not have textures i dont have css so that may be it,and on the subject do the big gates open or is it just for design?
RaptorSKA  [author] 27 Sep, 2017 @ 4:10am 
the only content used in this map is TF2, maybe make sure it's fully up to date and mounted properly, if that doesnt work i'll look into it
Blackhawk1314 26 Sep, 2017 @ 11:03pm 
@RaptorSKA what all do you need for their not to be errors all over from what i can see its the bridges and all the trees and rocks aswell i have tf2 on do i need css or anything else?
Saul Goodman 4 Sep, 2017 @ 3:19pm 
yeh hardhat
Notumengi 10 Jul, 2017 @ 4:46am 
hardhat
CM 9380 29 Apr, 2017 @ 9:26am 
_ -
0 < 0
- -
l------l
星尘 18 Apr, 2017 @ 6:06am 
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