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Fun fact (and food for thought): the player can get both cubes to the exit of the first area.
As for the second area, I couldn't solve it (assuming that you can't or aren't supposed to place a redirection cube in front of the laser source). The player needs two portals for the hard light bridge, but also two portals for the laser, and they only have two portals available to them :P Not to worry, I've come across these impossibility issues when creating my own maps. The trick is figuring out how to best resolve the seeming paradoxes ;)
The other minor issue is that the two colliding cubes don't always fall where they're supposed to go (and I'm sure you tried).