Crusader Kings II

Crusader Kings II

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Destroy and Convert Settlement v10
   
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4.8.2015 klo 5.10
12.3.2017 klo 11.03
16 muutosilmoitusta ( näytä )

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Destroy and Convert Settlement v10

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Paradox and DDL Link: https://forum.paradoxplaza.com/forum/index.php?threads/mod-destroy-and-convert-settlement.874664/

This mod is supposed to work with any Overhaul mod, wether GoT or Elder Kings

Destroy and Convert Settlement is a small mod that allows you, under some conditions, to destroy or convert to another type your Holdings.

Destroy Holding is available for Tribal rulers who also directly owns Feudal-type holdings like Castles, Cities or Temples. It allows them to destroy these (and thus allow to improve both the taxes and levies of the Tribal Holding due to free settlements) at the cost of long time unrest (due to population displacement). It can be however be particularly advantageous to destroy Temples in heathen provinces, as it will improve the Religious Authority of your own religion at the cost of the original one.

Convert Settlement is available for all non-Tribal/Nomadic rulers. It allows you to convert the capital Holding of any province you directly own in exchange for a large sum of money. The only limits are that the province must already have the 3 different types of Holdings present, in accordance to the Holding building rule (no 7 Cities in Rome!), and that it is one of those 3 types (Tribal Holdings convert the same way as before). Be careful however not to convert too quickly, as Burghers, Priests and Nobles won't like you transforming their respective Holding types in favor of another. It is particularly true for Temples, as converting one or converting to one will affect both the Moral Authority of your religion and the opinion your Religion Head (if you have one) has of you.


Destroy and Convert Settlement v10 (19/03/2017)

Added the Game Rule "Destroy and Convert Settlement" which allows you 3 choices:
- Balanced: The mod as it has always worked, with money cost and impact on your vassal and revolt risk
- Free: A mode where price and impact are completely negated
- Off: If you want to play a normal game without having to check out the mod in the launcher
124 kommenttia
DonJulan 14.2. klo 9.23 
I just published an updated version that allows tribals to salvage some of the buildings from captured castle holdings.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3427263246
Maxwell Man 22.6.2024 klo 12.24 
Can you have destroy Settlement as an option for all rulers i want to wipe Carthage off the face of the earth and i cant do that unless im tribal
ns 23.7.2023 klo 12.12 
та ты шо нахуй
Tuga4Life 10.12.2022 klo 19.50 
The mod can not be used to get achievements, just a warning.
But excellent mod, it did not help me nevertheless on my other playthroughs.
Settra 2.9.2022 klo 22.11 
This mod works, i assume people who claim it does not did NOT read thru description thoroughly.
You can only convert capital of county and only when you own it, and you must already have that type of holding in county (you cant convert temple to city if that is the only temple).
Love you for making it.
jojobe 18.9.2020 klo 19.22 
out dated not working
nico.gentner 16.4.2020 klo 16.14 
not working for me :(
Мариус 15.4.2020 klo 3.32 
Great mod!:steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy:
good balance
djaneczko 13.3.2020 klo 17.15 
This mod is great! It still works fine for me.