Space Engineers

Space Engineers

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Huntsman Class Corvette
   
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Type: Blueprint
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5 Aug, 2015 @ 6:05pm
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Huntsman Class Corvette

Description
The Primary Corvette Design for my Carrier Fleet. Taking Cues from Warhammer 40,000 Design and then some unique idea's, this is a relatively capable combat escort. She lack's much in the way of looks, but if used right more than amkes up for it with agility and firepower. 4 Heavy Rocket launchers mounted on the Prow bring serious pain to any who are too slow to get out of the way. The Rocket Pods are mounted far forward, giving the rockets clearance from the ship to prevent self damage, although I still wouldnt suggest firing while in a heavy turn, especially when aiming the prow up.

The ship isn't survival worthy as I lack knowledge of some primary systems such as conveyers so anyone is welcome to retrofit the design for suvival purposes. There should be room for a full refining station with a bit of tweaking too. Also, for the time being the only weapons mounted are the frontal rocket systems, so this ship needs to be used aggresively in a skirmish.

No Mods are used in the design of this ship. I will eventually update it to be survival ready, and maybe give the class a cosmetic makeover...
4 Comments
Tornek125 7 Aug, 2015 @ 9:40pm 
A quick heads up: Because I left a lot of the designs the same, the windows are going to be a serious weak point in survival mode. A few quick shots to them, and the conveyors could become exposed or damaged, cutting off any ability to re-arm the rockets in the front. Enough damage to the control tower will also cause depressurization of the ship, so don't let your enemies flank you.
Tornek125 7 Aug, 2015 @ 9:40pm 
The hull damage may be the result of loose parts rattling around during flight or loose debris hitting (and getting stuck in) the ship. If you grind off any blocks, you have to be aware of the type of blocks it's attached to, as sometimes it's the only thing anchoring those other blocks in place. Sometimes you won't even notice that the blocks it was attached to are loose until you start moving and.... everything explodes.

As for uploading the blueprint, I'll let you handle that, as it's your ship. I just gave it a few tweaks (added basic oxygen/conveyors + large reactor), repaired the hull, and took out a couple windows to make room for an oxygen farm (managed to keep the overall look of the ship).

Let me know how you'd like the blueprint and I'll get it to you.

(P.S. If you add me as a friend on Steam, I can open a private server and you can get the blueprint directly in-game.)
A Wild Alexi  [author] 7 Aug, 2015 @ 9:17pm 
Hi Tornek.

Thanks for liking the design, and I'm glad to hear that you're giving her the survival ready refit she deserves. I'd appreciate having a copy of the blueprint as well, so please do pass it along.

If you'd like to post the updated version yourself, you are more than welcome to. Also, sorry about the hull damage, I always seem to end up with some in my designs for some reason???

Our Regards
~Alex n Lexi
Tornek125 7 Aug, 2015 @ 12:45am 
Hey there. Saw the ship, liked the design and decided to check it out. I'm currently working on a survival ready refit, as well as repairing a bit of damage the hull seems to have taken, as I'd like to use it around one of my stations.

Let me know if you'd like the blueprint when it's finished. Trying to stick to the original design as much as I can while improving the conveyor systems and adding oxygen support. Also trying not to use mods in the refit, so everything should still be vanilla when it's done.