Insurgency

Insurgency

66 ratings
Weapons Cache Explosion Sound Upgrade
   
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Modifications: Sound Packs
File Size
Posted
6.119 MB
17 Aug, 2015 @ 6:09am
1 Change Note ( view )

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Weapons Cache Explosion Sound Upgrade

Description
This is now the biggest explosion in the game, (as it should be).
There is so much stuff at a weapons cache, that I decided it REALLY needs to be audibly obvious when one is blown up from across the map. Many game modes focus on the cache's being destroyed, so I added a little hollywood flair to them going off.
(Check video in 1080p)

TO USE:
1.Click subscribe
2. When in game, open console using tidle key ~
3. type snd_restart in console, press enter, and then tilde ~ again to close console..
4. Enjoy

If you are like me, and get sick of always opening console, you can bind a key to a command, which lasts longer than just one session.

I use the 'p' key.

In console type:

bind p snd_restart

Then, when you start playing for the day, just press 'p'
No console anymore!
This will load ALL the custom sounds you may have suscribed to at once, for your entire gaming session.

*Beware of kids on the interwebs copying my sound pack ideas. Just look at upload date to see who is first*
17 Comments
1000 JEWS 25 Apr, 2019 @ 10:30am 
@ChrømeLightsaber Ah I see. Thanks for replying :)
CHRØME  [author] 23 Apr, 2019 @ 6:03pm 
@1000 Jews... I took the original actual game sounds... and re-equalized them for the effect I wanted. For example, more bass and thump in the RPK. Duplication for multiple explosions in cache being blown up. I used ProTools, but thats because I'm a musician...
1000 JEWS 23 Apr, 2019 @ 12:00pm 
Can you tell me what software program you used to create the explosions?
Leaf 24 Feb, 2019 @ 2:48am 
Loved this.
AkH prevent ت 11 Aug, 2017 @ 12:24pm 
I don't need to use snd_restart for this one to work
Styx 11 Aug, 2017 @ 11:12am 
3. type snd_restart in console, press enter, and then tilde ~ again to close console..
Do you need to do that?
Styx 11 Aug, 2017 @ 11:11am 
lov da sound :D:
DElmer 21 Dec, 2016 @ 7:21pm 
why not a grenade sound?
CHRØME  [author] 22 Apr, 2016 @ 6:50am 
I'm back
AkH prevent ت 16 Feb, 2016 @ 4:33pm 
Great mod, I can't believe I played this long without it. It fits in perfectly in the game, both indoor and outdoor maps, and how it sounds different based on distance to explosion makes it sound even more awesome. And again, that works on all maps, indoors or outside... it's very fitting and feels like it belongs in the game.