Crusader Kings II

Crusader Kings II

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Courtiers Will Join Mercenaries
   
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6.200 KB
17 Aug, 2015 @ 10:22am
10 Aug, 2016 @ 7:11pm
16 Change Notes ( view )

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Courtiers Will Join Mercenaries

In 2 collections by SinStar87 (He/Him)
Sin's A Game of Thrones Mod Collection
57 items
Sin's Influence Collection
34 items
Description
Landless males, limited to non-council and non-heirs, will decide to sign up with a merc group. If they are accepted they'll run off on adventure. If they like you enough, they'll ask your permission to go.

In the event a dynasty member rises to power in the Merc group, you now have the chance to vassalise them. But the vassalage is a fragile thing, if you or your kinsman dies, the relationship will fracture and the Mercs will toss off the yoke.

Dynasty mercs will occasionally, mtth 10 years, ask to build a base in your realm if you have an empty holding.

Added informers for your dynasty merc's gaining position.

Manual Download:
https://www.dropbox.com/s/9apd9r0yb3i5z0m/Join_Adventurers.7z?dl=0
Popular Discussions View All (3)
10
20 Nov, 2015 @ 1:56pm
Suggestions
SinStar87 (He/Him)
2
20 Nov, 2015 @ 2:14pm
Bug Report
SinStar87 (He/Him)
0
21 Aug, 2015 @ 5:13am
Decision Factoring
SinStar87 (He/Him)
37 Comments
CaveBoundGirl 15 Nov, 2017 @ 2:25pm 
Thanks so much, especially for fixing it so quickly!
SinStar87 (He/Him)  [author] 15 Nov, 2017 @ 12:27am 
Fixed.
CaveBoundGirl 15 Nov, 2017 @ 12:20am 
Steam has once again decided not to let me download mods off the Workshop (yes, I tried restarting both Steam and CKII, with no luck), so I wanted to download this mod from your Dropbox... except it gives me a 404 error: "That file isn’t here anymore
Someone might’ve deleted the file or disabled the link."

If it wouldn't be too much trouble for you, could you please reupload the file to Dropbox, or host it somewhere else?

I just finished a "shopping spree" of all your mods that interested me (which was most of them, actually), but only need this one mod to complete my own personal "Sinful" collection!
MightNight 28 Sep, 2017 @ 6:44am 
Ahhhh I see so a player keeps that mercenary company modifier even after vassalizing them. Yup that is all I needed. Thanks man, great mods!
SinStar87 (He/Him)  [author] 27 Sep, 2017 @ 9:09pm 
No? I mean if you form a merc company you are already paying hefty penalties in manpower what would half cost for raising them matter in the end and rather a poor idea to begin with. But in the end, it's an option, if you don't want to use it, then don't use it.
MightNight 27 Sep, 2017 @ 8:53pm 
So the whole vassalizing mercenary companies thing...if I assign a dynasty member to my own created mercenary company, wouldn't it be a little bit cheaty?
SinStar87 (He/Him)  [author] 27 Sep, 2017 @ 8:49pm 
shouldn't need it.
MightNight 27 Sep, 2017 @ 8:34pm 
Is this going to updated? I can see this having unwanted effect since you are now able to create your own merc companies
SinStar87 (He/Him)  [author] 10 Aug, 2016 @ 7:14pm 
The reset for asking was broken, new version hopefully tunes it down a bit
Cosmik Debris 10 Aug, 2016 @ 6:25pm 
Maybe my empire is to big but I'm getting this "so-and-so wants to leave" message way to often. It is kind of anoying to have this pop-up interupting my game every 20 seconds.