Leadwerks Game Launcher

Leadwerks Game Launcher

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26.012 MB
22 Aug, 2015 @ 2:07pm
12 Feb, 2017 @ 10:48pm
7 Change Notes ( view )

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Evaluation Abridged

Description
A super short version of my upcoming puzzle game 'The Evaluation'. This gives a sample of some of the mechanics and puzzles that will be in it. This demo was created in a week.
11 Comments
? 14 Oct, 2019 @ 9:14pm 
I'm not sure if this is under development but if you collide the block against the door you can push it open beat the demo in 5 minutes
Silent Hawk 10 Apr, 2016 @ 11:12am 
now all u need is portals xD
FRAGMENTATION 20 Jan, 2016 @ 2:11pm 
I recommend adding textures to the walls.
Just saying.
jack mamba 5 Oct, 2015 @ 5:34pm 
If we cant have a Portal 3, this'll do.
Einlander  [author] 27 Aug, 2015 @ 4:07am 
If you put 2, you might as well put a bridge over the water.
The first platform, you can use to hop over the water, you don't really need to wait.
The second one, once you cross it, fall into the water, it will warp you to the other side faster than the platform can. But don't hold a cube when doing it. You will need to get it again.
THE CUZZY 27 Aug, 2015 @ 2:21am 
It is a very nice concept game, but the platforms over the water are very time consuming. maybe make two platforms so one is always at the side of the water where the player is. this adds a possibility for the player to decide so the game itself gets more interesting
josk 26 Aug, 2015 @ 9:40am 
Nice start to a game. look forward to more.
Einlander  [author] 24 Aug, 2015 @ 9:01pm 
I was going to have the maze room timed, but I decided against that. Maybe in a further map. Now that I have it out, I can refine the rooms as I go forward.
Josh 24 Aug, 2015 @ 5:36pm 
I think there's probably a way to have some pretty crazy puzzles with three colored blocks. I'm sure there's a way to make it so red is used to fetch green, which is used to fetch blue, which is used to fetch red back. Or something like that.

I really like how each room taught you something new and progressed on, but the maze room didn't seem to fit with the others.

I really like this game. The simplicity of the mechanic is great and I'm sure there's a lot of puzzles that can be created with that.
Bubbles 23 Aug, 2015 @ 3:39pm 
:8bitheart:Love it!:8bitheart: