Arma 3
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CO@11 - PIC - SOT - EP1 - Investigation
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
451.275 KB
25 Aug, 2015 @ 10:10pm
6 Sep, 2015 @ 4:56pm
2 Change Notes ( view )

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CO@11 - PIC - SOT - EP1 - Investigation

In 1 collection by Phantom Six
Pulsate Ion Conspiracies - Shadows of Thirsky [CO-11 Campaign]
7 items
Description
[COOP-11] Pulsate Ion Conspiracies - Shadows of Thirsky - Episode 1 - Investigation.

This mission is part of the Pulsate Ion Conspiracies - Shadows of Thirsky Campaign. 1st mission of the series.

Required Addons:
- RHS: Armed Forces of Russian Federation
http://www.rhsmods.org/mod/1
- All in Arma Terrain Pack
https://forums.bistudio.com/topic/171988-all-in-arma-terrain-pack-aia-tp-a1a2oa-terrains-from-bi-in-a3/
- Thirsk
http://www.armaholic.com/page.php?id=9861

Mission:
- Viktor squad will collect intel and secure areas in northwestern Thirsk.

Situation:
- September 1, 2017, 0800: a small VDV squad codenamed Viktor has been deployed on the northern peninsula of Thirsk. Russian intelligence has reported heavy trafficking activity throughout Thirsk. The northwest region of Thirsk seems to be the easiest area to gather intelligence, easiest to spot targets, and seems to be the most suitable area for Russian command to set up a strategic base.
- Intelligence couldn't spot many other activity from the east to the south of Thirsk, but none of our 4 teams of scouts had ever returned. Russian SpecOps had already secured the island of Mustikkasaari without any problems the night before.
- We have the most intelligence about the northwest region of Thirsk, but it is still high in guerilla activity.
- The sooner we capture and secure intelligence in the northwest region of Thirsk, the sooner we can establish a base in Thirsk. This will be vital to figuring out the situation to the sudden spark of smuggling in Thirsk and loss of our research resources in Thirsk.
17 Comments
Phantom Six  [author] 27 Apr, 2016 @ 11:37pm 
Don't know, it was made with MP in mind to begin.
CZERNOBYL10[PL] 27 Apr, 2016 @ 10:43pm 
Hey
great mission, but where can I find the folder No. 3 with the data ?, play in single player mode.:NATO:
oj 27 Dec, 2015 @ 6:08pm 
yeah im pretty sure
Phantom Six  [author] 27 Dec, 2015 @ 4:01pm 
do you have the latest version of RHS?
oj 27 Dec, 2015 @ 10:59am 
i get the message : No entry 'bin/config.bin/CfgWeapons.rhs_weap_akm_gp25' . whenever i try to launch any of the missions, how do i fix it?
McGregor 12 Sep, 2015 @ 1:40pm 
Two attempts so far. Both have been absolutely brutal. This is not going to be easy. And that's great because that's the way we like it. Good job Phantom!!
[9RT]V®M®F® 2 Sep, 2015 @ 5:34am 
Great! ty! and ty for USSR anthem, it's fun))
Phantom Six  [author] 28 Aug, 2015 @ 12:43pm 
@tomditch , probably not.
T. Ditch 28 Aug, 2015 @ 12:36pm 
does it work with ace 3? or a way to turn revive off for your missions?
thanks:move:
Corporal_Lib 27 Aug, 2015 @ 6:08pm 
Probably... thou I think all missions from Steamworkshop are listed both in MP and SP, thou some are MP exclusives! (and thus give on SP the error - no player selected)

BTW, yesterday I´ve played it on Scenarios (SP missions), so yes, they´re already on SP tab =P

cheers!