Torchlight II

Torchlight II

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Summon Durations
   
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103.765 KB
26 Aug, 2015 @ 10:49am
27 Aug, 2015 @ 4:21pm
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Summon Durations

Description
This mod increases the duration of many summon spells to nearly infinite. This includes melee skeletons, nether imps, zombies, and a few other rarer summons.

The summons shouldn't die unless you do, they take enough damage, or you change areas.

I recommend using this with Summon Revamp by Feathers McGraw. This isn't necessary, and my mod works independently, I just like what he's done with summons.

If you have any comments, suggestions, or find any bugs, please let me know.


This was inspired by Charlie Cyprus' excellent improved summons mods. Though I didn't use any of his resources in designing it. I made this because I wanted many basic summons to be a permanent army in my game.

I also avoided altering the duration of skeletal archers due to their sheer power, they really don't need to be permanent. This mod will likely conflict with any other mod that affects summon duration.



This mod makes summon skeleton duration obsolete, and my pack summonmerge includes this mod.
Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=633401440

File name is imptime
3 Comments
Cooperton  [author] 19 Jan, 2017 @ 8:12pm 
Mess around with your load order. It's been a while since I've played, but torchlight mods can be a little finnicky with which order they're in in the launcher
aonezu 31 Dec, 2016 @ 2:44am 
not working for me
steffire3 1 Mar, 2016 @ 10:19pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=633401440

Go ahead and post a link in description to summon merge... allows viewers to link with one click.