Tabletop Simulator

Tabletop Simulator

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Dark Wall Destiny - Deck Building Game
   
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Game Category: Card Games, Original Games
Number of Players: 1, 2, 3, 4
Tags: 4+
File Size
Posted
Updated
205.763 KB
29 Aug, 2015 @ 1:27pm
23 Apr, 2020 @ 11:51am
20 Change Notes ( view )

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Dark Wall Destiny - Deck Building Game

In 1 collection by Big Daddy Goose
Often Overlooked Games
13 items
Description
Dark Wall Destiny is a cooperative deck building game in which players must work together to save humanity by establishing colonies on planets before any colony in space is burned up.

Players each control a sector and must acquire Ships, Crew, Planets and Cryoships to help the overall goal of planting new colonies.


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Spiraling through space, the 'Dark Wall' is a massive heap of connected vessels, outposts and space debris. Larger than a planet and composed of over a hundrend-thousand ships and only a million people. Deep in it's core, the 'Dark Wall' holds cryostasis colonies designed to be planted on distant viable worlds to begin new human civilizations.

It is the end of a saga: The 'Dark Wall' has just entered a new star system and begun to break apart. Thousands of sections have started hurtling towards a new star. Ages of conflict aboard the Dark Wall have left very few organized forces capable of directing the drifting colonies to their new homes. Someone must gather enough ships and crew together to seed colonies on nearby planets if humanity is to be saved.
Popular Discussions View All (2)
4
23 Apr, 2016 @ 5:56pm
Rule Clarification
Kaas Chuig
0
20 May, 2016 @ 9:01pm
The Origins of Dark Wall
Big Daddy Goose
19 Comments
Big Daddy Goose  [author] 27 May, 2016 @ 11:43am 
Ah, thank you for pointing that out. Yes, the rules need updating as the game has changed recently due to extended beta testing. I will update the rules tonight.
Daniel Drakhjarta 27 May, 2016 @ 10:06am 
I'm really liking this! I guess the rules are WIP as there are two things weird.
1: It tells card quantity in total but it doesn't match with the amount of cards there actually is, but this isin't much of an issue.
2: It doesn't seem to explain the concept that Space cards are separated to Alpha, Beta and Gamma. Like, there is one card that allows searching ''Alpha and Beta decks'' for any card, but setup doesn't tell anything about creating such decks (Or it's written somewhere i just don't see), simply the total quantity of all Space cards you shuffle and place on Space pile.
Kaas Chuig 20 May, 2016 @ 11:34pm 
Sadly I haven't been able to get TTS to work for weeks... I think my graphics card may have failed, though it could just be something got corrupted.
Big Daddy Goose  [author] 20 May, 2016 @ 9:03pm 
I always welcome playtesting help as well as critiques and honest evaluations. Please feel free to jump on it.
Smokalotapotamus 20 May, 2016 @ 8:41pm 
If you want more help playtesting the design let me know.
Big Daddy Goose  [author] 10 Apr, 2016 @ 2:45pm 
Updated game files. See details in change notes.
Kaas Chuig 4 Apr, 2016 @ 10:05am 
Had several questions. I had them in comments, but moved them to discussions instead.
Big Daddy Goose  [author] 2 Apr, 2016 @ 7:44am 
I am currently working on adding "borrowed" artwork from classic space video games. (I doubt companies will make a fuss over old images from Galactic Civilizations and Space Rangers.)
Kaas Chuig 2 Apr, 2016 @ 7:29am 
Thought the blank card was one that was failing to load, and didn't realize this was an original game you were working on. Haven't tried it yet due to that blank card issue, but great job working on something original.
Big Daddy Goose  [author] 2 Apr, 2016 @ 5:56am 
Kaas, there is currently no artwork available. I can't seem to fin artists willing to provide free images. Go figure. :)
As for the entire blank one, it's just an accediental additional card. It can be deleted.

If you can think of any way to get free artwork for these cards, I'm all ears.