Arma 3
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VR Marksmanship Range - MP
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, FiringDrill
Scenario Type: Infantry
Scenario Map: VR
Tags: Tag Review
File Size
Posted
Updated
2.008 MB
30 Aug, 2015 @ 8:47am
21 Jan, 2016 @ 8:01pm
4 Change Notes ( view )

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VR Marksmanship Range - MP

In 1 collection by 11Bullets
VR Ranges
4 items
Description
----Finally got some time to track down the error that was leading to the scripts not running properly and the laptops being non-functional with no tracer options. Got things running. Please let me know if anyone has any other errors.----



This is a multiplayer version of the range by the same name that I released as a training aid and practice range for players to learn Arma 3's weaponry and understand bullet trajectory and physics.

By all means please leave me comments, constructive pointers, and try to be kind since this is my first shot! Rate if you like it, let me know if you'd like to see more. Help me out, let me know if you guys like this kind of stuff! Thanks!

-11Bullets

===========Notes===========

Weather and time effects should be adjusted by the host. I believe if someone other than host tries them, they will not do anything but change for that person's view, then in a few seconds sync back to host.

Round trace quality presets, time manipulation and weather effects are enabled from the laptops near the lane. Clearing lines is done regardless of proximity to laptops.

All ranges have been updated to include an option for NO TRACERS for players who wish to test their skill without aid, and let a viewer see the rounds in action. This may help some folks with their practice.

=========Changelog=========

v1.0 Straight port from the latest SP version updated for MP functionality.
4 Comments
APHEX 22 Jan, 2016 @ 7:34am 
Thanks for the hint! I will take a look at it as soon as I have some time.
11Bullets  [author] 21 Jan, 2016 @ 8:02pm 
@APHEX sorry it took me so long, but I finally got some time in and got it fixed. Should be fully functional now. Re-download and let me know if it's not working for you.
11Bullets  [author] 1 Nov, 2015 @ 5:05pm 
Hm, I'll check on this when I get some time. Focuses have shifted lately, but I'll work on it. Thanks for the heads up.
APHEX 13 Oct, 2015 @ 8:11pm 
The Range-Computers are not working (they are on the floor not on the table) it is not possible to change any option (trajectory trace etc.)