Arma 3
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Operation Castellan - Part 2
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
Tags: Tag Review
File Size
Posted
Updated
572.313 KB
2 Sep, 2015 @ 4:17pm
26 Oct, 2015 @ 3:15pm
4 Change Notes ( view )

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Operation Castellan - Part 2

In 1 collection by Se'Kara
Operation Castellan
11 items
Description
Russian forces have invaded Chernarus.
A small expeditionary force of US troops has taken a landing strip West of Chernogorsk and are slowly expanding their presence.
Following a Russian assault on Chernogorsk, Sgt Baker and his men need to reassure the locals that they can protect them...

US forces hold a corner of Chernarus.
Russian forces hold the rest.

More materiel is being flown in, but the US forces are woefully undermanned.


Sgt Baker and his squad have been tasked with performing an extended patrol through the local villages.
Your route has been marked.


Check the villages, show your faces. Prove yourselves to the locals.



Take control of US troops against Russian forces across the forested expanse of Chernarus.
Required mods:
AiA TP - kju - http://www.armaholic.com/page.php?id=26682
RHS: AFRF - http://www.rhsmods.org/mod/1
RHS: USAF - http://www.rhsmods.org/mod/2



Also available as collections (no mods required) on the Steam Workshop:

After Dark - 10 missions following an elite recon team intheir fight against an evil CSAT plot.

The Brief Lives Campaign - a series of 10 guerilla missions set after the NATO withdrawal from Altis.

The Andros 2020 Series - a growing set of scenarios showing memorable missions from Andros' past as a pilot in the AAF - non-sequential prequels to the Brief Lives Campaign.

The Eternal Daeva Series - a series of missions following CSAT team leader Farrohk Jahandar after shambolic beach landings at Aggelochori.

Operation Thanatos - a series of missions following Bastiaan Stathis - AAF missions focussing on heavy vehicles .
10 Comments
Variable 16 Aug, 2016 @ 7:12am 
Great mission, they'll write songs of the battel of Zelenogorsk!
Se'Kara  [author] 4 Mar, 2016 @ 5:36pm 
Glad you had fun with this
francho 4 Mar, 2016 @ 5:18pm 
Me gusta, gracias por tu trabajo.
Se'Kara  [author] 26 Oct, 2015 @ 3:34pm 
Updated the Red Hammer Studio mod links to thier website for latest versions
Se'Kara  [author] 25 Sep, 2015 @ 1:50pm 
Glad you liked it.
Thesroth 25 Sep, 2015 @ 12:50pm 
Very Nice mission! Thanks!
Se'Kara  [author] 19 Sep, 2015 @ 11:37am 
It's a bigger problem with modded maps and vehicles, I find.
I do feel your pain...
wuffman 19 Sep, 2015 @ 10:50am 
My only "down" is that the team AI cannot drive for dogmess. I want a .50 cal to lead the convoy and they run off the road and into the first thing they can find to damage the vehicle with. Same if I drive, the other vehicles will not stay on the road w/ "colum" formation, they should. I know this is not your fault Arma AI have ALWAYS been dumb as a box of hair. GOOD MISSION !!! Everything seems to work for me. :)
[9RT]V®M®F® 5 Sep, 2015 @ 9:28am 
ty! not bad!
Se'Kara  [author] 5 Sep, 2015 @ 8:19am 
tsk - 'a landing strip West of Chernogorsk'...