Arma 3
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(Coop 1-6) Zargabad Outbreak V1.7c
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles
Scenario Map: OtherMap
DLC: KartsDLC
Tags: Tag Review
File Size
Posted
Updated
11.408 MB
10 Sep, 2015 @ 8:21am
24 Dec, 2015 @ 12:09am
19 Change Notes ( view )

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(Coop 1-6) Zargabad Outbreak V1.7c

Description
*Currently Not Updated*

Mash Potato Warriors (MPW) Presents its first Arma 3 Mission!
One of many future releases.

A massive Zombie outbreak has occured in Zargabad.

It is up to you and your squad to complete its objectives and escape before the entire area is destroyed by use of nuclear weaponry.

Main Features:
Coop Zombie Survival. (Up to 2hour mission then b00m!)
1 - 6 Players.
Multiple arcing tasks. (most tasks lead to others)
Multiple endings. (Manyways to succeed and fail)
Revive Enabled. (FAR_revive used)
Respawn Enabled. (Recon base west of Zargabad - Call Helicopter transport to get back quickly)
Randomized Primary Objective locations. (Intel Gathering required inorder to extract)
Random Vehicle Spawns. (Random Vehicles & spawn locations so they are different with each play)
Random Weapon Crate Spawns. (Inventory on most Crates)
Random Enemy Spawns. (Anti Government forces scatterd around to keep it interesting)
Constant Zombie Threat. (well saturated zombie presence)

Sidenote:
My Goal was to create an expansive zombie mission that always had you doing something in its sandbox, what i didnt want to do was make it too easy to complete either.

Im still very new to Arma 3 and its Editor so theres likely to be bugs or things that are not quite right.

***Feel free to comment and help out.
***Please Subscribe if you want to see this mission evolve!

MUST HAVE MODS:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=505792618
(Weapons and uniforms are optional)

Special thanks to HOAH for his Zombies & Demons mod.
And
Special thanks to Phantom for allowing me to use his ambient audio in my mission.
And
Thanks to every mod author that i have used here.
Popular Discussions View All (2)
0
10 Sep, 2015 @ 8:44am
PINNED: Bugs!
[MPW] ColTeH 🦄
0
10 Sep, 2015 @ 8:44am
PINNED: Request Changes or additions!
[MPW] ColTeH 🦄
17 Comments
[MPW] ColTeH 🦄  [author] 12 Jul, 2017 @ 12:25pm 
Normally the Missions only save associated mods that have been used on the map, even if an item is removed from the mission, it still remembers (pain in the backside)
Randomness 12 Jul, 2017 @ 10:12am 
I hope you dont, unless you made similar missions :P

Also, my suggestion is to not add more mods than required to any mission :P (you have to unload mods when editing missions, or all ur loaded mods will become required to play it (at least that was my experience about 1,5 year ago))
[MPW] ColTeH 🦄  [author] 11 Jul, 2017 @ 3:31pm 
Oh Sorry Randomness, havent been keeping up on my old missions perhaps i should make it private sorry
Randomness 11 Jul, 2017 @ 12:45pm 
Please update required items list ;)
[MPW] ColTeH 🦄  [author] 14 Sep, 2015 @ 10:03am 
Uploaded Second mission, Porto Slaughterfest! for those that just wanna kill endless amounts of zombies in a well guarded town on a small island! (has lots of fun assets :))

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=517872879
[MPW] ColTeH 🦄  [author] 14 Sep, 2015 @ 9:58am 
@MightyV8 If you need anymore help maybe add me instead so i can reply quicker.
[MPW] ColTeH 🦄  [author] 14 Sep, 2015 @ 9:56am 
@MightyV8 You need to read alittle more carefully "Collection of mods MPW uses in Arma 3
Mods with a * at the start are used in MPW Missions."

"Mods with a * at the start are used"

MUST HAVE MODS:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=505792618
(Weapons and uniforms are optional)
Mighty 14 Sep, 2015 @ 1:57am 
I downloaded CBA_A3 and Zombies&Demons as it stand in "Required Mods" is there anything more?
[MPW] ColTeH 🦄  [author] 13 Sep, 2015 @ 1:17pm 
@MightyV8 you need to download the required mods, everything you need is in the description
Mighty 13 Sep, 2015 @ 11:24am 
"You cannot play/edit this mission; it is dependent on downloadable content that has been deleted aia_zargabad_config" any ideas? :/