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On a side note, I also had the idea to accompany the "Missed by a boulder!" effect by a real penalty such as one round of a bit of morale loss or slightly hindered status (-25%MP). What do you think? It would be too much for someone who is missed by a fair margin, but for someone who is grazed?
Not to be pernicketty, but sometimes though, a high defense stat stands for a greater agility or combat expertise, not a greater armor or size (see assassin in my example). Poor nimble assassins. Perhaps they (and like units) could benefit from a new ability or one of their abilities might be checked in order to specifically lower their chance to be hit?