The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Home in a Bottle
   
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12 Sep, 2015 @ 12:50pm
16 Sep, 2015 @ 10:10am
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Home in a Bottle

In 1 collection by sp0ckrates
Above and Below Cities Collection
8 items
Description
News: A new video has been posted to our Mod Previews page, that gives insight into our next upcoming mod.
Check it out at: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=516936805&searchtext=sp0ckrates+previews


Quick Updates: Added a new spell that puts the bottle back into your inventory, made all exit bottles in the home static so you can't knock them into the wrong area, fixed enchanting room exit bottle.

Travel to your own private player location from anywhere around Skyrim. Forge, enchant, sleep, store create potions, and even swim to your hearts endless desire. Run away from guards and escape to a location even they can't follow.

If you like this mod, or would like to see more mods along the same lines, please consider rating it. If you don't want to subscribe right now, mark it as a favorite so you may easily find it, later. No DLC is required. It's compatible with all mods in the Sp0ckrates workshop and many others.

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Contents
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1. Description
2. Features of the Mod
3. How to Use
4. Safe for Existing Characters
5. Incompatibilities with Other Mods
6. Version History

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1. Description
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The goal of this mod is to provide your Dragonborn with an easily accessible house that can be used, anywhere, anytime! The concept for this mod stemmed from my eternal hatred of over-encumbrance. I always thought, "Wouldn't it be great if I could just be at my player home right now?" At first I thought "Teleportation spell!" but then you lose the progression in the area you're in. So what's the point? Then I thought of it! "Home in a Bottle" Simple! All you have to do is carry around a bottle and your home would be inside. With some simple magic, you're inside your very own home, crafting and storing your way to victory! Well my dream has come true and that's what this mod is all about!

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2. Features of the Mod
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A brand new player home. A entirely new player home, equipped with everything one would ever want out of a player home.
Six new rooms that can be traveled to separately. There are six new rooms that provide the player with anything he/she might need. The rooms are as follows:

* Storage Room - A room full of storage chests, so that the player can story his/her items on the go

* Enchanting Room - An enchanting room fully stocked with gems and skill books, as well as four enchanting tables

* Alchemy Room - An alchemy room stocked with alchemy ingredients and storage space for made potions

* Bedroom - A bedroom, with a noble bed and display cases

* Pool Room - A pool room, with a large heated pool and a diving board, for leisure, or use to take a nice shower (which no one seems to do in Skyrim)

* Forging Room - A forging room, with everything, EVERYTHING, a blacksmith could ever need

The bottle. A bottle that can be dropped, that will allow the player to teleport to any room inside the house.
A Spell to Teleport to the Bottle. A spell, added through a tome found next to the bottle in the Bannered Mare, that allows you to teleport to the location of your bottle.

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3. How to Use
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To start off with this mod, all you need to do is go to the Bannered Mare in Whiterun. Go to the top floor and you will find a bottle resting on the balcony's table. Pick up this bottle and take it anywhere you'd like. To access the player home, simply drop the bottle on the ground. Then go to activate it again and you will be prompted to either "Use it" or "Pick it Back Up". If you chose "Use it" then you will be asked which room you would like to teleport to. Click on one and BAM, you're there. Once you're inside the home and you have gazed at the awesomeness that is your new house, then just find the bottle that looks like the bottle you just dropped (There will be one exit bottle in each room that you can teleport to) click on this bottle and you will be teleported back to the location where you dropped the bottle. Simply click on it again and this time "Pick it Back Up" and you will pick the bottle back up for repetitive usage.
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4. Safe for Existing Characters
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The mod was tested, in game with a new character. Tests verified the bottle was working properly allowing you to teleport to each room and that all exit bottles sent you back to the dropped bottle. Removing the mod was found to be safe, as the home is brand new and does not affect any of the vanilla game other than the addition of the bottle to the Bannered Mare. You may subscribe to try it out. If you decide not to keep it, simply unsubscribe. No saves will be affected throughout the duration of the mods usage.

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5. Incompatibilities With Other Mods
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As of now there are no known incompatibilities with other mods and it is very unlikely that any other mods will affect this one, however, anything is possible. So, if you find an issue or incompatibility please tell us in the comments tab of this mod.

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6. Version History
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Version 1.0.0: Mod creation. No Changes made.

Version 1.0.1: All problems with picking up the bottle have been fixed! Enjoy!

Version 2.0.0: Adds a smelter to the forging room and a spell that allows you to teleport to the loaction of your bottle (incase you lose it)!

Version 3.0.0 (Current Version):
1. Added new spell that drops the bottle back into your inventory (Warning: Do not use this while you are inside of your home because you will be trapped there as all the exits teleport you back to your bottle that you just put back into your inventory)
2. Made all exit bottles static so they can't accidently be kicked into an area where they can't be used correctly.
3. The Enchanting Room exit was broken, but has now been fixed and is working properly.

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Popular Discussions View All (2)
0
17 Jan, 2017 @ 1:08pm
Bug report
Lost Dream(lilcan)
0
24 Oct, 2015 @ 6:50am
Not able to open the bottle
Stab me Daddy Legion
255 Comments
DingleBatz 5 Jun, 2022 @ 12:33pm 
A shame you weren't able to keep it up to date
cristaphin 4 Sep, 2019 @ 10:12pm 
One of the handiest things around. one of my top 5 favorites, and a must have.
blackpaw 20 Mar, 2019 @ 5:15pm 
Love it largish but it has all the features I needed I opened up an interesting fault by putting my extra ring for the traveling merchant on a dummy and afterward any time I transfer into the house she would pop up a bit disarming but usually convenient. I will say that sometimes the bottle wanders from here it is set down so I endeavor to use it when in an open and uncluttered space.
Dylldophlo 16 Mar, 2019 @ 12:28pm 
I loved my bottle house in Morrowind. Thank you for the Skyrim Bottle.
Xilam 14 Oct, 2018 @ 4:47am 
Killer music \m/
LORD_K 4 Sep, 2018 @ 11:33am 
I lost the bottle, can´t find a new.
Cannot found 'spell' to drop a new.
Sorry, any help?:NewZombie:
relzzader 21 Apr, 2018 @ 10:57am 
On a new char, went to inn to get bottle. Instead of picking it up when I saw it, I used it. Appeared inside as normal but a bottle was in my inventory. Any attempt to get out of the bottle failed. Short of commands or reloading a save any way.
So pick up a bottle when you see it. Then drop and use it (I did this when I reloaded, no issues). Or you may be stuck using commands to escape.
Ocassionaly a single bottle wont work. No idea why. I just go to the next room and use that one.
Wish I knew anything about modding. I would love to fix these little issues and add a few personal touches. Nice place but needs a bit more decor. Not too much as it is nice enough, just a little bland in areas.
relzzader 10 Dec, 2017 @ 12:50pm 
In the bedroom, while facing the bed look to the right. The wardrobe closest to the corner has 2 in the same spot. Scared myself as I had all my armor in one of them but then opened it to find a few clothes. To use the 2nd one access the lower right quadrant of the wardrobe, it also has some smaller access points scattered around the main unit. I emptied the 2nd one so now I can tell which one I have targeted. Both are safe storage. Just really awkward to use. If it was right side for one and left side for the other that would be easy. I am guesing the mod author didnt intend to do this at all though.
Thank you for the mod!
relzzader 10 Dec, 2017 @ 12:44pm 
For those having trouble getting out. My game spawned 3 bottles in the inn. I picked up 2 of them. Anytime I accidently place an access-bottle (AB) in a chest in the house-bottle (HB) I have to reload (don't use commands normally). I have placed my 'spare' AB in a regular house now and have no issues teleporting out of HB.
I think if an AB is inside the HB storage then the house-stored-AB becomes your destination even after removing it from storage. Hopefully finding the 'spare' in your storage, and using commands to exit will fix it so you can teleport normally. I tried to be clear, sorry if it is still confusing.
Love the house, quite useful. Nothing worse than a mid-dungeon loot run.
pyramitesta 3 Sep, 2017 @ 9:35am 
Loved the idea and the house basically offers anything one may need, but it's impossible to get out.. those static bottles won't do anything othe than reload the same room or randomly teleport back to the bedroom.
Had to use "coc whiterun" every time to get out. :/ Too bad cuz it was a very interesting idea for an Alteration lover as I am.

Isn't there a spell anywhere to teleport back in the world?