Space Engineers

Space Engineers

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MAH "Military Utillity" Mk III
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
748.747 KB
16 Sep, 2015 @ 5:10pm
16 Sep, 2015 @ 5:27pm
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MAH "Military Utillity" Mk III

In 1 collection by mahtrok
Mahriane Industries
26 items
Description
Vanilla, Survival

Mahriane Industries Military Division proudly presents the latest invention on the support / construction Vehicle market.

The Military Utillity Vehicle Mk III is based on the Mini Utillity Mk III from Mahriane Industries.

Built completely vanilla and survival ready, this peace of advanced technology comes along with a working life support system, enough power and thrust to go on, not even short, missions, providing enough storage space to carry a hole bunch of spare parts, if on a construction or deconstruction mission, all packed inside a quite small ship, giving you the opportunity to bring it into the smallest corridors or corners to finish the Job.

This Version is supposed to work and repair near battlefields to provide quick support to incoming Fighting Craft. Therefor it is light armored unlike the civilian Mk 3 which has no armor at all.

You may have noticed those programmable and timer blocks? Yes, this ship provides you with another invention for the use on high ping, laggy multiplayer servers.

To avoid your Utillities from stop working while on a slow connection server, a program has been installed to restart your Utillities automatically every second.
Another point: Tired of redirecting controls after every single refitting process? Change the Welders to Grinders without reworking all control panels?
The program automatically catches whatever you install, Welders or Grinders and handles them.

The Second program handles your Landing Legs (that you might want to install on the Mk 3) to avoid those bad situations, where your Landing Legs start shaking and exploding and everybody nearby suffers a painful, bloddy death, while your brand new Mk 3 becomes what it is ment to Carry: A hole bunch of spare parts.

The Utillities are triggered by a sensor block and automatically start working if you get yourself near your target.
For safety reasons, the second sensor detects people around your ship, getting to close to your, whatever kind of Utillities installed, automatically deactivating them and playing a loud but friendly alarm sound to warn them that they are inside your range and shortly are going to die.

Still not enough? Then listen up: You don't want to sit inside the cockpit all day, watching your Welders/Grinders doing the Job while you have to sleep, eat or watch boring series on TV? Get off the cockpit, catch your remote control, get your Mk 3 to its desired target and do something else!
The Mk 3 will work until everything is finished, then simply get on the remote and move it to the next Job while you do whatever you like! Front and Rear Cameras provide you an excellent View of where your MK 3 is at.


Power:
Reactors: 4 small


Communication:
Antenna: 1
Remote Control: 1


Cargo:
Containers: 2 Medium


Oxygen:
Oxygen Generator: 1