Age of Empires II (2013)

Age of Empires II (2013)

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Graphics Reshuffle - Paladin to Cavalier
   
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New Workshop General: Graphics, Terrain
File Size
Posted
620.532 KB
17 Sep, 2015 @ 6:47am
1 Change Note ( view )

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Graphics Reshuffle - Paladin to Cavalier

Description
Makes paladins look like cavaliers. Multiplayer compatible.
11 Comments
christos170 27 Mar, 2016 @ 6:05am 
Thank you.
Jorritkarwehr  [author] 26 Mar, 2016 @ 9:34pm 
Thanks! Here's a start:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=653713338

The graphics don't line up quite as well for the other ones you've listed, so they'll take a bit longer.
christos170 26 Mar, 2016 @ 3:15pm 
Thank you for this mods they are brilliant but could I request a few? Hussar to Light Cavalry, Heavy Camel to Camel, Heavy Horse Archer to Horse Archer and Crossbowman to Archer. Also since you have replaced Long Swordsmen with Men-At-Arms could Men-At-Arms be replaced with militia? I know this list is long but it would make the game much better.
Sir George 25 Mar, 2016 @ 8:49pm 
GREAT JOB EXELEND THANK YOU!!!!
Windows XP 4 Nov, 2015 @ 7:08am 
Wow okay thanks!
Jorritkarwehr  [author] 3 Nov, 2015 @ 10:21pm 
You'll want Turtle Pack for that. You can extract frames as bitmaps and edit them with whatever graphics editing software you're comfortable with; then reimport them, also with Turtle Pack. Be forewarned though, there are about 200 frames to edit per unit
Windows XP 3 Nov, 2015 @ 5:10pm 
Do you know if theres a way to edit one of the units graphics picture and make it a new unit?
Jorritkarwehr  [author] 3 Nov, 2015 @ 7:57am 
First, one has to find which slp files are related to both the cavalier and paladin. This is best done with Advanced Genie Editor (http://aok.heavengames.com/blacksmith/showfile.php?fileid=11002)

Look at the graphics of the unit, then the slp associated with the graphics, then find these slps in Age2HD/resources/_common/drs/graphics. A similar process is illustrated in this article (http://aok.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=26,42264,,30) although it has a slightly different focus and is aimed for the CD version, with actual drs files instead of a directory.

Copy the cavalier files to Age2HD/mods/{mod name}/resources/_common/drs/graphics, and then rename them to match the Paladins. Depending on what units you want to change, you may have to delete or duplicate frames to make the frame count match. You'll want Turtle Pack for this (aok.heavengames.com/blacksmith/showfile.php?fileid=11349)

You now have a local mod, ready for your own private use or publishing
Windows XP 2 Nov, 2015 @ 8:28pm 
How do you do this?
Jorritkarwehr  [author] 21 Sep, 2015 @ 4:57pm 
It's just a matter of swapping out graphic files.You can open up the mod directory from the steam workshop in-game menu and look at said files with Turtle Pack (aok.heavengames.com/blacksmith/showfile.php?fileid=11349)

Replacing Attila without editing Cataphracts and Belisarius requires data editing, which breaks multiplayer compatibility.